GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine which can diversify performances by changing the number of pieces of music used for the performances based on the previous game situations. SOLUTION: A Pachislot machine is provided with an image control CPU 82 which decides the number of pieces of mus...

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Main Authors SAMEJIMA TAKUJI, SHIBATA MASANOBU, ITO YUJI, MORIKAWA FUMITAKA, HARUHARA TOMONORI, KIKUCHI EMIKO, YOKOTA AKIHIRO, SHIRAISHI SOKI, OSANAI YASUSHI, SHIBATA KAZUO, AZUMA YUKIO
Format Patent
LanguageEnglish
Published 11.01.2007
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Abstract PROBLEM TO BE SOLVED: To provide a game machine which can diversify performances by changing the number of pieces of music used for the performances based on the previous game situations. SOLUTION: A Pachislot machine is provided with an image control CPU 82 which decides the number of pieces of music selected to be used for the performance based on a difference between the total number of tokens counted and obtained by a total number of put-out tokens counter and the total number of tokens cast counted and obtained by a total number of cast tokens counter to let a player choose one music from the number of selected pieces of music decided and speakers 21L and 21R for outputting sounds corresponding to the music chosen. COPYRIGHT: (C)2007,JPO&INPIT
AbstractList PROBLEM TO BE SOLVED: To provide a game machine which can diversify performances by changing the number of pieces of music used for the performances based on the previous game situations. SOLUTION: A Pachislot machine is provided with an image control CPU 82 which decides the number of pieces of music selected to be used for the performance based on a difference between the total number of tokens counted and obtained by a total number of put-out tokens counter and the total number of tokens cast counted and obtained by a total number of cast tokens counter to let a player choose one music from the number of selected pieces of music decided and speakers 21L and 21R for outputting sounds corresponding to the music chosen. COPYRIGHT: (C)2007,JPO&INPIT
Author OSANAI YASUSHI
AZUMA YUKIO
SHIBATA KAZUO
MORIKAWA FUMITAKA
HARUHARA TOMONORI
YOKOTA AKIHIRO
ITO YUJI
SHIBATA MASANOBU
SHIRAISHI SOKI
KIKUCHI EMIKO
SAMEJIMA TAKUJI
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– fullname: KIKUCHI EMIKO
– fullname: YOKOTA AKIHIRO
– fullname: SHIRAISHI SOKI
– fullname: OSANAI YASUSHI
– fullname: SHIBATA KAZUO
– fullname: AZUMA YUKIO
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Snippet PROBLEM TO BE SOLVED: To provide a game machine which can diversify performances by changing the number of pieces of music used for the performances based on...
SourceID epo
SourceType Open Access Repository
SubjectTerms AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
Title GAME MACHINE
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