Electronic game device and method
In an electronic device, a plurality of images of each of the parts which constitute a character is contained along with a corresponding plurality of different parameters in a ROM. A parameter indicative of a character created by a controller is calculated from parameters corresponding to the respec...
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Main Authors | , |
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Format | Patent |
Language | English French German |
Published |
06.10.2004
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Edition | 7 |
Subjects | |
Online Access | Get full text |
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Abstract | In an electronic device, a plurality of images of each of the parts which constitute a character is contained along with a corresponding plurality of different parameters in a ROM. A parameter indicative of a character created by a controller is calculated from parameters corresponding to the respective images of the parts which constitute the character. The indication of an indicator which sets the progress of a game is controlled in accordance with the calculated character parameter. In more detail, first, the user selects images of the parts stored in the ROM and creates a character used in the game with those selected part images. The controller reads parameters corresponding to the images of the parts of the character and calculates a parameter of the character from those read parameters. A display displays an indicator which controls the progress of the game. The indicator changes at a speed corresponding to the calculated parameter. The indication of the indicator is determined by the operation of the user. Since the progress of the game is controlled in accordance with the indication of the indicator, the user himself is permitted to participate in the progress of the game. |
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AbstractList | In an electronic device, a plurality of images of each of the parts which constitute a character is contained along with a corresponding plurality of different parameters in a ROM. A parameter indicative of a character created by a controller is calculated from parameters corresponding to the respective images of the parts which constitute the character. The indication of an indicator which sets the progress of a game is controlled in accordance with the calculated character parameter. In more detail, first, the user selects images of the parts stored in the ROM and creates a character used in the game with those selected part images. The controller reads parameters corresponding to the images of the parts of the character and calculates a parameter of the character from those read parameters. A display displays an indicator which controls the progress of the game. The indicator changes at a speed corresponding to the calculated parameter. The indication of the indicator is determined by the operation of the user. Since the progress of the game is controlled in accordance with the indication of the indicator, the user himself is permitted to participate in the progress of the game. |
Author | KAKIMOTO, ERI OSHIMA, JUN |
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DocumentTitleAlternate | Elektronische Spielvorrichtung und Verfahren Dispositif et procédé de jeu électronique |
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Notes | Application Number: EP19950108137 |
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Snippet | In an electronic device, a plurality of images of each of the parts which constitute a character is contained along with a corresponding plurality of different... |
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SubjectTerms | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
Title | Electronic game device and method |
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