VR picture capturing method and device applied to cloud game
The invention provides a VR picture capturing method and device applied to a cloud game, and the method comprises the steps: obtaining a resolution and a frame rate parameter sent by a user side, and setting the resolution and the frame rate parameter of virtual VR equipment according to the resolut...
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Main Authors | , , , , |
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Format | Patent |
Language | Chinese English |
Published |
16.08.2022
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Subjects | |
Online Access | Get full text |
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Abstract | The invention provides a VR picture capturing method and device applied to a cloud game, and the method comprises the steps: obtaining a resolution and a frame rate parameter sent by a user side, and setting the resolution and the frame rate parameter of virtual VR equipment according to the resolution and the frame rate parameter; the virtual VR device starts a cloud game according to the resolution and frame rate parameters, left and right eye VR pictures of the cloud game are rendered through double-thread rendering, and pictures of the virtual VR device of the cloud game are captured based on time codes; the pictures are sent to a user side, and the user side combines the pictures into a VR picture to be displayed according to the time code. According to the method, the user side is simulated through the cloud side, game operation is carried out based on the virtual VR device, and interconnection and intercommunication of multiple types of devices are achieved.
本申请提供一种应用于云游戏的VR画面抓取方法及其装置,所述方法包括:获取用户端发送的分辨 |
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AbstractList | The invention provides a VR picture capturing method and device applied to a cloud game, and the method comprises the steps: obtaining a resolution and a frame rate parameter sent by a user side, and setting the resolution and the frame rate parameter of virtual VR equipment according to the resolution and the frame rate parameter; the virtual VR device starts a cloud game according to the resolution and frame rate parameters, left and right eye VR pictures of the cloud game are rendered through double-thread rendering, and pictures of the virtual VR device of the cloud game are captured based on time codes; the pictures are sent to a user side, and the user side combines the pictures into a VR picture to be displayed according to the time code. According to the method, the user side is simulated through the cloud side, game operation is carried out based on the virtual VR device, and interconnection and intercommunication of multiple types of devices are achieved.
本申请提供一种应用于云游戏的VR画面抓取方法及其装置,所述方法包括:获取用户端发送的分辨 |
Author | YAN YUXIN GUO JIANJUN ZHANG HEXIANG HUANG BENLIANG LI XIN |
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DocumentTitleAlternate | 一种应用于云游戏的VR画面抓取方法及装置 |
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Snippet | The invention provides a VR picture capturing method and device applied to a cloud game, and the method comprises the steps: obtaining a resolution and a frame... |
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Title | VR picture capturing method and device applied to cloud game |
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