3-D Sound Reproduction System for Immersive Environments Based on the Boundary Surface Control Principle

We constructed a 3-D sound reproduction system containing a 62-channel loudspeaker array and 70-channel microphone array based on the boundary surface control principle (BoSC). The microphone array can record the volume of the 3-D sound field and the loudspeaker array can accurately recreate it in o...

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Bibliographic Details
Published inVirtual and Mixed Reality - New Trends pp. 174 - 184
Main Authors Enomoto, Seigo, Ikeda, Yusuke, Ise, Shiro, Nakamura, Satoshi
Format Book Chapter
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2011
SeriesLecture Notes in Computer Science
Subjects
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ISBN3642220207
9783642220203
ISSN0302-9743
1611-3349
DOI10.1007/978-3-642-22021-0_20

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Summary:We constructed a 3-D sound reproduction system containing a 62-channel loudspeaker array and 70-channel microphone array based on the boundary surface control principle (BoSC). The microphone array can record the volume of the 3-D sound field and the loudspeaker array can accurately recreate it in other locations. Using these systems, we realized immersive acoustic environments similar to cinema or television sound spaces. We also recorded real 3-D acoustic environments, such as an orchestra performance and forest sounds, by using the microphone array. Recreated sound fields were evaluated by demonstration experiments using the 3-D sound field. Subjective assessments of 390 subjects confirm that these systems can achieve high presence for 3-D sound reproduction and provide the listener with deep immersion.
ISBN:3642220207
9783642220203
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-642-22021-0_20