Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service

This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instea...

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Published inInteractive Storytelling Vol. 11318; pp. 352 - 355
Main Authors Svensson, Torbjörn, Holloway-Attaway, Lissa, Beroldy, Etienne
Format Book Chapter Conference Proceeding
LanguageEnglish
Published Switzerland Springer International Publishing AG 2018
Springer International Publishing
SeriesLecture Notes in Computer Science
Subjects
Online AccessGet full text
ISBN9783030040277
3030040275
9783030040284
3030040283
ISSN0302-9743
1611-3349
DOI10.1007/978-3-030-04028-4_40

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Abstract This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital storytelling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments.
AbstractList This paper describes a demo of a Virtual Reality simulation of an AQ1 interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital story- telling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments.
This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital storytelling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments.
Author Svensson, Torbjörn
Beroldy, Etienne
Holloway-Attaway, Lissa
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Snippet This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it...
This paper describes a demo of a Virtual Reality simulation of an AQ1 interactable news service for Augmented Reality. The aim of the prototype is to implement...
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StartPage 352
SubjectTerms Augmented Reality
interaction
Interactive news
Media, Technology and Culture (MTEC)
news
simulation
Virtual Reality
VR simulation
Title Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service
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