Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service
This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instea...
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Published in | Interactive Storytelling Vol. 11318; pp. 352 - 355 |
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Main Authors | , , |
Format | Book Chapter Conference Proceeding |
Language | English |
Published |
Switzerland
Springer International Publishing AG
2018
Springer International Publishing |
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
ISBN | 9783030040277 3030040275 9783030040284 3030040283 |
ISSN | 0302-9743 1611-3349 |
DOI | 10.1007/978-3-030-04028-4_40 |
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Abstract | This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital storytelling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments. |
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AbstractList | This paper describes a demo of a Virtual Reality simulation of an AQ1 interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital story- telling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments. This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it for user testing of new forms of news-interaction, leaving the small screen of mobile applications and entering into a ‘virtual’ world instead. This system can potentially be used for subjects other than news interactions and would be suitable as a test-platform for other kinds of AR-based digital storytelling. An advantage for a VR simulation is that current AR technology in the form of AR headsets/glasses are still in technical infancy, and therefore they are quite limited, both when it comes to field of view and for handling dynamic outdoor environments. |
Author | Svensson, Torbjörn Beroldy, Etienne Holloway-Attaway, Lissa |
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Snippet | This paper describes a demo of a Virtual Reality simulation of an interactable news service for Augmented Reality. The aim of the prototype is to implement it... This paper describes a demo of a Virtual Reality simulation of an AQ1 interactable news service for Augmented Reality. The aim of the prototype is to implement... |
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StartPage | 352 |
SubjectTerms | Augmented Reality interaction Interactive news Media, Technology and Culture (MTEC) news simulation Virtual Reality VR simulation |
Title | Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service |
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