Understanding the Impact on Learners' Reading Performance and Behaviour of Matching E-Learning Material to Dyslexia Type and Reading Skill Level

Dyslexia is a universal reading difficulty where each individual with dyslexia can have a different combination of underlying reading difficulties. For instance, errors in letter identification or omissions or transpositions within or between words. Nowadays, adaptive e-learning and gamification hav...

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Bibliographic Details
Published inHCI in Games: Serious and Immersive Games Vol. 12790; pp. 135 - 154
Main Authors Alghabban, Weam Gaoud, Al-Dawsari, Hadeel Mohammed, Hendley, Robert
Format Book Chapter
LanguageEnglish
Published Switzerland Springer International Publishing AG 2021
Springer International Publishing
SeriesLecture Notes in Computer Science
Subjects
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