Using Eye Tracking for Research on Learning and Computational Thinking
This paper presents a conceptual discussion of the theoretical constructs and perspectives in relation to using eye tracking as an assessment and research tool of computational thinking. It also provides a historical review of major mechanisms underlying the current eye-tracking technologies, and a...
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Published in | HCI in Games: Serious and Immersive Games Vol. 12790; pp. 216 - 228 |
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Main Authors | , , , , |
Format | Book Chapter |
Language | English |
Published |
Switzerland
Springer International Publishing AG
2021
Springer International Publishing |
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
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