Prasetyo, W., & Pramudita, D. A. (2023). Development of virtual reality-based educational game to improve student’s computational thinking skills. AIP conference proceedings, 2727(1), . https://doi.org/10.1063/5.0151680
Chicago Style (17th ed.) CitationPrasetyo, Wanes, and Dias Aziz Pramudita. "Development of Virtual Reality-based Educational Game to Improve Student’s Computational Thinking Skills." AIP Conference Proceedings 2727, no. 1 (2023). https://doi.org/10.1063/5.0151680.
MLA (9th ed.) CitationPrasetyo, Wanes, and Dias Aziz Pramudita. "Development of Virtual Reality-based Educational Game to Improve Student’s Computational Thinking Skills." AIP Conference Proceedings, vol. 2727, no. 1, 2023, https://doi.org/10.1063/5.0151680.
Warning: These citations may not always be 100% accurate.