Collaboration Methodologies in Art and Design
Artists such as Leonardo da Vinci were involved with the creation of artistic works and also novel inventions that were intended to serve a purpose in the natural world. Both were seen to be a natural part of the same spirit of enquiry. Collaboration between the arts and the sciences has a long hist...
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Published in | Research and Development in Art, Design and Creativity pp. 31 - 46 |
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Main Author | |
Format | Book Chapter |
Language | English |
Published |
Switzerland
Springer International Publishing AG
2016
Springer International Publishing |
Series | SpringerBriefs in Computer Science |
Subjects | |
Online Access | Get full text |
ISBN | 9783319330044 3319330047 |
ISSN | 2191-5768 2191-5776 |
DOI | 10.1007/978-3-319-33005-1_3 |
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Abstract | Artists such as Leonardo da Vinci were involved with the creation of artistic works and also novel inventions that were intended to serve a purpose in the natural world. Both were seen to be a natural part of the same spirit of enquiry. Collaboration between the arts and the sciences has a long history. In both areas and between them, there are aspects of tension, division, form, and beauty. Art works are traditionally produced in the studio by individual artists. However, computer technology and digital media have increased the variety of tools and environments available to the artist and the designer, and also the potential benefits through sharing and collaboration via telecommunication networks. Visualization and virtual reality bring new dimensions of interactive capability to the artist and the designer in both design and implementation. They also allow art works to be exhibited to global audiences. Digital convergence is bringing the areas of computers, media, and telecommunications closer together, giving rise to new environments and new creative opportunities. Crowd-accelerated developments and creative collaboration via social media are having a transformative effect on the creation, distribution, and the exhibition of creative works, and on traditional art and design processes. Multi-user interaction enables location-based art works to be transformed into new kinds of interactive and dynamic experiences for global viewers. Technology and applications are therefore changing the way ideas are formulated and the way research is developed and advanced. In addition, the ubiquity of new media has facilitated its use to support and develop a number of application domains. The relationship between creativity, collaboration, and artistic works, and their interaction and interplay with social media, brings added dimensions to collaboration. |
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AbstractList | Artists such as Leonardo da Vinci were involved with the creation of artistic works and also novel inventions that were intended to serve a purpose in the natural world. Both were seen to be a natural part of the same spirit of enquiry. Collaboration between the arts and the sciences has a long history. In both areas and between them, there are aspects of tension, division, form, and beauty. Art works are traditionally produced in the studio by individual artists. However, computer technology and digital media have increased the variety of tools and environments available to the artist and the designer, and also the potential benefits through sharing and collaboration via telecommunication networks. Visualization and virtual reality bring new dimensions of interactive capability to the artist and the designer in both design and implementation. They also allow art works to be exhibited to global audiences. Digital convergence is bringing the areas of computers, media, and telecommunications closer together, giving rise to new environments and new creative opportunities. Crowd-accelerated developments and creative collaboration via social media are having a transformative effect on the creation, distribution, and the exhibition of creative works, and on traditional art and design processes. Multi-user interaction enables location-based art works to be transformed into new kinds of interactive and dynamic experiences for global viewers. Technology and applications are therefore changing the way ideas are formulated and the way research is developed and advanced. In addition, the ubiquity of new media has facilitated its use to support and develop a number of application domains. The relationship between creativity, collaboration, and artistic works, and their interaction and interplay with social media, brings added dimensions to collaboration. |
Author | Earnshaw, Rae |
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RelatedPersons | Furht, Borko Ikeuchi, Katsushi Jain, Lakhmi C. Siciliano, Bruno Lee, Newton Jajodia, Sushil Shen, Xuemin Sherman Padua, David Wu, Xindong Zdonik, Stan Shekhar, Shashi Subrahmanian, V.S. Hebert, Martial Katz, Jonathan |
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SubjectTerms | ART FORMS, TREATMENTS & SUBJECTS Graphical & digital media applications Innovation in art and design Interdisciplinarity Models of creativity Social media User interface design & usability Virtual collaboration, creative artworks, digital convergence, creative play, collaboration |
Title | Collaboration Methodologies in Art and Design |
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