Emergencies-Infinite worlds? : Extended reality as a medium in the education, continuing and advanced training in emergency medicine

Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum ranging from simple skill trainers to complex full-scale simulated environments integrating standardized patient actors. Limitations include the...

Full description

Saved in:
Bibliographic Details
Published inDie Anaesthesiologie Vol. 72; no. 8; p. 596
Main Authors Luiz, Thomas, Elsenbast, Christian, Breckwoldt, Jan
Format Journal Article
LanguageGerman
Published Germany 01.08.2023
Subjects
Online AccessGet full text

Cover

Loading…
Abstract Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum ranging from simple skill trainers to complex full-scale simulated environments integrating standardized patient actors. Limitations include the simulation of dynamic changes of clinical symptoms, the depiction of emotions and patient movements as well as complex environments, such as lively traffic. Extended reality (XR) holds the potential to overcome these limitations. Starting with the technological basis and the didactic considerations in the field of XR, the paper reflects the potentials and limitations of this new technology in the domain of medical simulation training. Further focus is put on the integration of XR into existing training curricula. The XR covers various technologies, ranging from PC-based applications that are similar to conventional computer games, over virtual realities enabling spatially freely navigable 3‑dimensional simulation (using closed 3D glasses: head mounted displays, HMD), to mixed-reality applications that combine virtual elements and real physical objects; however, technology alone does not stimulate learning. As with other simulation methods, it is crucial with XR to implement learning objectives, methods and technologies in a suitable teaching-learning arrangement and to familiarize teachers and students with the new technology. Evidence in the literature with respect to learning success is limited by the heterogeneity of technologies, target groups, teaching-learning arrangements and learning outcomes. Overall, significant increases can be shown for the intrinsic motivation of learners, and for high emotional participation (measured as perceived presence in the virtual environment). Technological developments and the increasing use of digital media in emergency medical education and training favor the leap from XR-based pure demonstration projects to educational practice. Decisive for the educational success are the clear orientation towards concrete learning goals and a thorough familiarization with the new technology. Simulation training based on XR expands the spectrum of existing simulation methods to integrate new dimensions of learning objectives. Further research on the effectiveness of this method is needed.
AbstractList Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum ranging from simple skill trainers to complex full-scale simulated environments integrating standardized patient actors. Limitations include the simulation of dynamic changes of clinical symptoms, the depiction of emotions and patient movements as well as complex environments, such as lively traffic. Extended reality (XR) holds the potential to overcome these limitations.BACKGROUNDSimulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum ranging from simple skill trainers to complex full-scale simulated environments integrating standardized patient actors. Limitations include the simulation of dynamic changes of clinical symptoms, the depiction of emotions and patient movements as well as complex environments, such as lively traffic. Extended reality (XR) holds the potential to overcome these limitations.Starting with the technological basis and the didactic considerations in the field of XR, the paper reflects the potentials and limitations of this new technology in the domain of medical simulation training. Further focus is put on the integration of XR into existing training curricula.METHODS/AIMSStarting with the technological basis and the didactic considerations in the field of XR, the paper reflects the potentials and limitations of this new technology in the domain of medical simulation training. Further focus is put on the integration of XR into existing training curricula.The XR covers various technologies, ranging from PC-based applications that are similar to conventional computer games, over virtual realities enabling spatially freely navigable 3‑dimensional simulation (using closed 3D glasses: head mounted displays, HMD), to mixed-reality applications that combine virtual elements and real physical objects; however, technology alone does not stimulate learning. As with other simulation methods, it is crucial with XR to implement learning objectives, methods and technologies in a suitable teaching-learning arrangement and to familiarize teachers and students with the new technology. Evidence in the literature with respect to learning success is limited by the heterogeneity of technologies, target groups, teaching-learning arrangements and learning outcomes. Overall, significant increases can be shown for the intrinsic motivation of learners, and for high emotional participation (measured as perceived presence in the virtual environment).RESULTSThe XR covers various technologies, ranging from PC-based applications that are similar to conventional computer games, over virtual realities enabling spatially freely navigable 3‑dimensional simulation (using closed 3D glasses: head mounted displays, HMD), to mixed-reality applications that combine virtual elements and real physical objects; however, technology alone does not stimulate learning. As with other simulation methods, it is crucial with XR to implement learning objectives, methods and technologies in a suitable teaching-learning arrangement and to familiarize teachers and students with the new technology. Evidence in the literature with respect to learning success is limited by the heterogeneity of technologies, target groups, teaching-learning arrangements and learning outcomes. Overall, significant increases can be shown for the intrinsic motivation of learners, and for high emotional participation (measured as perceived presence in the virtual environment).Technological developments and the increasing use of digital media in emergency medical education and training favor the leap from XR-based pure demonstration projects to educational practice. Decisive for the educational success are the clear orientation towards concrete learning goals and a thorough familiarization with the new technology.DISCUSSIONTechnological developments and the increasing use of digital media in emergency medical education and training favor the leap from XR-based pure demonstration projects to educational practice. Decisive for the educational success are the clear orientation towards concrete learning goals and a thorough familiarization with the new technology.Simulation training based on XR expands the spectrum of existing simulation methods to integrate new dimensions of learning objectives. Further research on the effectiveness of this method is needed.CONCLUSIONSimulation training based on XR expands the spectrum of existing simulation methods to integrate new dimensions of learning objectives. Further research on the effectiveness of this method is needed.
Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum ranging from simple skill trainers to complex full-scale simulated environments integrating standardized patient actors. Limitations include the simulation of dynamic changes of clinical symptoms, the depiction of emotions and patient movements as well as complex environments, such as lively traffic. Extended reality (XR) holds the potential to overcome these limitations. Starting with the technological basis and the didactic considerations in the field of XR, the paper reflects the potentials and limitations of this new technology in the domain of medical simulation training. Further focus is put on the integration of XR into existing training curricula. The XR covers various technologies, ranging from PC-based applications that are similar to conventional computer games, over virtual realities enabling spatially freely navigable 3‑dimensional simulation (using closed 3D glasses: head mounted displays, HMD), to mixed-reality applications that combine virtual elements and real physical objects; however, technology alone does not stimulate learning. As with other simulation methods, it is crucial with XR to implement learning objectives, methods and technologies in a suitable teaching-learning arrangement and to familiarize teachers and students with the new technology. Evidence in the literature with respect to learning success is limited by the heterogeneity of technologies, target groups, teaching-learning arrangements and learning outcomes. Overall, significant increases can be shown for the intrinsic motivation of learners, and for high emotional participation (measured as perceived presence in the virtual environment). Technological developments and the increasing use of digital media in emergency medical education and training favor the leap from XR-based pure demonstration projects to educational practice. Decisive for the educational success are the clear orientation towards concrete learning goals and a thorough familiarization with the new technology. Simulation training based on XR expands the spectrum of existing simulation methods to integrate new dimensions of learning objectives. Further research on the effectiveness of this method is needed.
Author Breckwoldt, Jan
Luiz, Thomas
Elsenbast, Christian
Author_xml – sequence: 1
  givenname: Thomas
  surname: Luiz
  fullname: Luiz, Thomas
  email: thomas.luiz@iese.fraunhofer.de
  organization: Digital Healthcare, Fraunhofer IESE, Fraunhofer-Platz 1, 67663, Kaiserslautern, Deutschland. thomas.luiz@iese.fraunhofer.de
– sequence: 2
  givenname: Christian
  surname: Elsenbast
  fullname: Elsenbast, Christian
  organization: Digital Healthcare, Fraunhofer IESE, Fraunhofer-Platz 1, 67663, Kaiserslautern, Deutschland
– sequence: 3
  givenname: Jan
  surname: Breckwoldt
  fullname: Breckwoldt, Jan
  organization: Institut für Anästhesiologie, Universitätsspital Zürich, Zürich, Schweiz
BackLink https://www.ncbi.nlm.nih.gov/pubmed/37389588$$D View this record in MEDLINE/PubMed
BookMark eNpNkE9LAzEQxYNUbK39Ah4kRw-uTpLN_vEiUqoWCl70XLLJpEZ2s3WTVXv3g7toBU8zDO_95vGOyci3Hgk5ZXDJAPKrAMCAJcBFAkyATOCATHguWJIVWTb6t4_JLIRXABCclZksj8hY5KIoZVFMyNeiwW6DXjsMydJb511E-tF2tQk39JouPiN6g4Z2qGoXd1QFqmiDxvUNdZ7GF6Roeq2ia_0F1a2PzvfOb6jyhirzrrwe3LFTA3m4Dhbcf9z9YLTzeEIOraoDzvZzSp7vFk_zh2T1eL-c366SLUtZTCrDbcWV0ZBnaYmp1VmVp5ZLK8qy0AIBJVRMgmDSyMzKtAJumdA6FzK1KKbk_Je77dq3HkNcNy5orGvlse3DmheCy7wYihqkZ3tpXw0x19vONarbrf-aE99wXHS2
ContentType Journal Article
Copyright 2023. The Author(s), under exclusive licence to Springer Medizin Verlag GmbH, ein Teil von Springer Nature.
Copyright_xml – notice: 2023. The Author(s), under exclusive licence to Springer Medizin Verlag GmbH, ein Teil von Springer Nature.
DBID NPM
7X8
DOI 10.1007/s00101-023-01305-0
DatabaseName PubMed
MEDLINE - Academic
DatabaseTitle PubMed
MEDLINE - Academic
DatabaseTitleList MEDLINE - Academic
PubMed
Database_xml – sequence: 1
  dbid: NPM
  name: PubMed
  url: https://proxy.k.utb.cz/login?url=http://www.ncbi.nlm.nih.gov/entrez/query.fcgi?db=PubMed
  sourceTypes: Index Database
DeliveryMethod fulltext_linktorsrc
DocumentTitleAlternate Der Notfall – unendliche Welten? : „Extended reality“ als Medium in der notfallmedizinischen Aus‑, Fort- und Weiterbildung
EISSN 2731-6866
ExternalDocumentID 37389588
Genre English Abstract
Journal Article
Review
GroupedDBID 0R~
2JN
406
AACDK
AAJBT
AAPKM
AASML
AATNV
AAYZH
ABAKF
ABBRH
ABDBE
ABFSG
ABJNI
ABRTQ
ACAOD
ACPIV
ACSTC
ACZOJ
AEFQL
AEMSY
AESKC
AEZWR
AFBBN
AFDZB
AFHIU
AFOHR
AGQEE
AGRTI
AHPBZ
AHWEU
AIGIU
AIXLP
ALMA_UNASSIGNED_HOLDINGS
AMXSW
ATHPR
AYFIA
BGNMA
DARCH
DDRTE
DPUIP
EBD
EBLON
EBS
EMOBN
FIGPU
ITG
ITH
IWAJR
JZLTJ
M4Y
NPM
NPVJJ
NU0
PT4
ROL
RSV
SJYHP
SOJ
SV3
W23
7X8
ID FETCH-LOGICAL-p141t-bd2fb2adc07649e4fc6b74f25f3998c3e0e50b150315d56f54b02f13cc7354fe3
ISSN 2731-6866
IngestDate Fri Jul 11 01:27:45 EDT 2025
Mon Jul 21 05:59:51 EDT 2025
IsPeerReviewed true
IsScholarly true
Issue 8
Keywords Emergency management
Extended reality
Immersion
Simulation training
Virtual reality
Language German
License 2023. The Author(s), under exclusive licence to Springer Medizin Verlag GmbH, ein Teil von Springer Nature.
LinkModel OpenURL
MergedId FETCHMERGED-LOGICAL-p141t-bd2fb2adc07649e4fc6b74f25f3998c3e0e50b150315d56f54b02f13cc7354fe3
Notes ObjectType-Article-2
SourceType-Scholarly Journals-1
ObjectType-Feature-1
ObjectType-Review-3
content type line 23
PMID 37389588
PQID 2832578032
PQPubID 23479
ParticipantIDs proquest_miscellaneous_2832578032
pubmed_primary_37389588
PublicationCentury 2000
PublicationDate 2023-08-01
PublicationDateYYYYMMDD 2023-08-01
PublicationDate_xml – month: 08
  year: 2023
  text: 2023-08-01
  day: 01
PublicationDecade 2020
PublicationPlace Germany
PublicationPlace_xml – name: Germany
PublicationTitle Die Anaesthesiologie
PublicationTitleAlternate Anaesthesiologie
PublicationYear 2023
SSID ssj0003219659
Score 2.2420967
SecondaryResourceType review_article
Snippet Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum...
Simulation training is indispensable in emergency medicine, especially for enhancing patient safety. Methods and technologies used include a wide spectrum...
SourceID proquest
pubmed
SourceType Aggregation Database
Index Database
StartPage 596
Title Emergencies-Infinite worlds? : Extended reality as a medium in the education, continuing and advanced training in emergency medicine
URI https://www.ncbi.nlm.nih.gov/pubmed/37389588
https://www.proquest.com/docview/2832578032
Volume 72
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwnV3Nb9MwFLdgu3BBIL4GDBkJTsUoiT-S7IJWaDVQKZdW6i1KHFtEQDqRREg77w_fs2MnhRVpcIlaV2kiv5_el9_7PYReqTQogqSMiaH3IgxsEsnLlJJU5mFUxipItEnof16KszX7tOGbMadru0va4q282NtX8j9ShTWQq-mS_QfJDn8KC_AZ5AtXkDBcbyTjmeudhGiXfKx1ZfzHieVAbV7TuY32Zy7JPQHn0HrceTPJ7Yl698PXOKqhyAP229SuV3XnexeHGgE_S8JyjAw9m78dzTsf90NluU7A3HxVje2GqQb0LLrq4o-6JFs40qga7Gk70h3soHYKSvnbr-33sj82cT-4TEVEhzo5p9DAUwqJSISjvt6z5jRyHO0gL9lRr7yffntN7feVHo0lzCP2yWCaOQlGI-cP9pdfsvl6schWs83qNjqMILgA7Xh4Op9Ol0NujkaWZ9HMJfSv5_qtbNfltcf8PTqxXsrqHrrrwgt82mPlPrpVqgfoch9OcI-Td_gEe4xghxGcNzjHPUZwVWOQIx4w8gaPCMGAEOwRgj1CzC0DQrBHyEO0ns9W78-Im75BzkMWtqQoI11EeSmDWLBUMS1FETMdcQ0-bSKpChQPCognaMhLLjRnRRDpkEoZU860oo_QQb2t1ROEwcWXBYf1MNZMapFQIVKqBHxTsZTqCL30-5eBdjNHVnmttl2TmUFaYFNAIkfocb-x2XlPw5IZTq6UJ8nTG9z9DN0ZEfkcHbQ_O3UM3mRbvHDCvwL8p3ia
linkProvider Library Specific Holdings
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Emergencies-Infinite+worlds%3F+%3A+Extended+reality+as+a+medium+in+the+education%2C+continuing+and+advanced+training+in+emergency+medicine&rft.jtitle=Die+Anaesthesiologie&rft.au=Luiz%2C+Thomas&rft.au=Elsenbast%2C+Christian&rft.au=Breckwoldt%2C+Jan&rft.date=2023-08-01&rft.issn=2731-6866&rft.eissn=2731-6866&rft.volume=72&rft.issue=8&rft.spage=596&rft_id=info:doi/10.1007%2Fs00101-023-01305-0&rft.externalDBID=NO_FULL_TEXT
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2731-6866&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2731-6866&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2731-6866&client=summon