A Class of Minimum-Time Minimum-State-Change Generalized FSSP Algorithms

The firing squad synchronization problem (FSSP, for short) on cellular automata has been studied extensively for more than fifty years, and a rich variety of FSSP algorithms has been proposed. Here we consider the FSSP from a view point of state-change-complexity that models the energy consumption o...

Full description

Saved in:
Bibliographic Details
Published inCellular Automata pp. 144 - 154
Main Authors Umeo, Hiroshi, Imai, Keisuke
Format Book Chapter
LanguageEnglish
Published Cham Springer International Publishing
SeriesLecture Notes in Computer Science
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:The firing squad synchronization problem (FSSP, for short) on cellular automata has been studied extensively for more than fifty years, and a rich variety of FSSP algorithms has been proposed. Here we consider the FSSP from a view point of state-change-complexity that models the energy consumption of SRAM-type storage with which cellular automata might be built. In the present paper, we propose a class of minimum-time, minimum-state-change generalized FSSP (GFSSP, for short) algorithms for synchronizing any one-dimensional (1D) cellular automaton, where the synchronization operations are started from any cell in the array. We construct two minimum-time minimum-state-change GFSSP algorithms: one is based on Goto’s algorithm, known as the first minimum-time FSSP algorithm that is reconstructed again recently in Umeo et al. [13], and the other is based on Gerken’s one. These algorithms are optimum not only in time but also in state-change complexity.
ISBN:9783319443645
331944364X
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-319-44365-2_14