Ultranus: A Novel Indonesian Cultural Game Using Artificial Intelligence

The development of smartphone technology so rapidly as well as the development of games on smartphones. The interest of the game users on the smartphone depends on the criteria and features of the game that is the category and difficulty level in the game. Interest and level of children's games...

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Published in2018 International Seminar on Application for Technology of Information and Communication pp. 361 - 366
Main Authors Rokhmawati, Adelia, Radityo Kusumo, Gradiyanto, Dwi Wahyoho, Irawan, Irawati, Rofiana
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.09.2018
Subjects
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DOI10.1109/ISEMANTIC.2018.8549744

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Abstract The development of smartphone technology so rapidly as well as the development of games on smartphones. The interest of the game users on the smartphone depends on the criteria and features of the game that is the category and difficulty level in the game. Interest and level of children's games are different from adult users. This research develops a snake ladder game called Ultranus that is for children's games and children with special needs. This game uses snakes and ladders as a storyboard and rule. Storyboard on Indonesian culture. Determination of categories and levels in this game using Artificial Intelligence. Level determination using forward chaining algorithm while category determination using backward chaining algorithm. The results of the implementation and testing of this game obtained level of accuracy for the level of 80% and the category of 90%.
AbstractList The development of smartphone technology so rapidly as well as the development of games on smartphones. The interest of the game users on the smartphone depends on the criteria and features of the game that is the category and difficulty level in the game. Interest and level of children's games are different from adult users. This research develops a snake ladder game called Ultranus that is for children's games and children with special needs. This game uses snakes and ladders as a storyboard and rule. Storyboard on Indonesian culture. Determination of categories and levels in this game using Artificial Intelligence. Level determination using forward chaining algorithm while category determination using backward chaining algorithm. The results of the implementation and testing of this game obtained level of accuracy for the level of 80% and the category of 90%.
Author Radityo Kusumo, Gradiyanto
Dwi Wahyoho, Irawan
Irawati, Rofiana
Rokhmawati, Adelia
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  givenname: Gradiyanto
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  givenname: Rofiana
  surname: Irawati
  fullname: Irawati, Rofiana
  organization: Department of Art & Design, Universitas Negeri Malang, Malang, Indonesia
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Snippet The development of smartphone technology so rapidly as well as the development of games on smartphones. The interest of the game users on the smartphone...
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StartPage 361
SubjectTerms Artificial intelligence
Backward Chaining
Classification algorithms
Cognition
Forward Chaining
Game
Games
Seminars
Testing
User interfaces
Title Ultranus: A Novel Indonesian Cultural Game Using Artificial Intelligence
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