APA (7th ed.) Citation

Kumar, D., & Sharma, A. (2016, September). Electrooculogram-based virtual reality game control using blink detection and gaze calibration. 2016 International Conference on Advances in Computing, Communications and Informatics (ICACCI), 2358-2362. https://doi.org/10.1109/ICACCI.2016.7732407

Chicago Style (17th ed.) Citation

Kumar, Devender, and Amit Sharma. "Electrooculogram-based Virtual Reality Game Control Using Blink Detection and Gaze Calibration." 2016 International Conference on Advances in Computing, Communications and Informatics (ICACCI) Sep. 2016: 2358-2362. https://doi.org/10.1109/ICACCI.2016.7732407.

MLA (9th ed.) Citation

Kumar, Devender, and Amit Sharma. "Electrooculogram-based Virtual Reality Game Control Using Blink Detection and Gaze Calibration." 2016 International Conference on Advances in Computing, Communications and Informatics (ICACCI), Sep. 2016, pp. 2358-2362, https://doi.org/10.1109/ICACCI.2016.7732407.

Warning: These citations may not always be 100% accurate.