Balan, O., Moldoveanu, A., Moldoveanu, F., & Dascalu, M. (2014, October). Navigational 3D audio-based game-training towards rich auditory spatial representation of the environment. 2014 18th International Conference on System Theory, Control and Computing (ICSTCC), 682-687. https://doi.org/10.1109/ICSTCC.2014.6982496
Chicago Style (17th ed.) CitationBalan, Oana, Alin Moldoveanu, Florica Moldoveanu, and Maria-Iuliana Dascalu. "Navigational 3D Audio-based Game-training Towards Rich Auditory Spatial Representation of the Environment." 2014 18th International Conference on System Theory, Control and Computing (ICSTCC) Oct. 2014: 682-687. https://doi.org/10.1109/ICSTCC.2014.6982496.
MLA (9th ed.) CitationBalan, Oana, et al. "Navigational 3D Audio-based Game-training Towards Rich Auditory Spatial Representation of the Environment." 2014 18th International Conference on System Theory, Control and Computing (ICSTCC), Oct. 2014, pp. 682-687, https://doi.org/10.1109/ICSTCC.2014.6982496.