Tile boundary sharing for tile-based vector graphics rendering
In this paper, we present an efficient curve rasterization method that effectively reduces duplicated computations in a tile-based rendering. To do so, Tile Boundary Sharing (TBS) method is proposed that shares boundary information between neighbor tiles. When we use the TBS, computing cycles for ti...
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Published in | 2014 IEEE International Conference on Consumer Electronics (ICCE) pp. 93 - 94 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.01.2014
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Subjects | |
Online Access | Get full text |
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Summary: | In this paper, we present an efficient curve rasterization method that effectively reduces duplicated computations in a tile-based rendering. To do so, Tile Boundary Sharing (TBS) method is proposed that shares boundary information between neighbor tiles. When we use the TBS, computing cycles for tile-based vector graphics are reduced into 21~34%. |
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ISSN: | 2158-3994 2158-4001 |
DOI: | 10.1109/ICCE.2014.6775923 |