Virtual Occlusions Through Implicit Depth
For augmented reality (AR), it is important that virtual assets appear to 'sit among' real world objects. The virtual element should variously occlude and be occluded by real matter, based on a plausible depth ordering. This occlusion should be consistent over time as the viewer's cam...
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Published in | 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp. 9053 - 9064 |
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Main Authors | , , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.06.2023
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Subjects | |
Online Access | Get full text |
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