Mesh Simplification Using Hybrid Saliency

This research presents a view-independent saliency model, which takes the effect of both color information and geometric information into account. The proposed method can simplify a mesh by dropping low-attention places while protecting the high-attention places. Multi-platform game contents are bec...

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Bibliographic Details
Published in2016 International Conference on Cyberworlds (CW) pp. 231 - 234
Main Authors Guangming An, Watanabe, Taichi, Kakimoto, Masanori
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.09.2016
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