Gibson Env: Real-World Perception for Embodied Agents
Developing visual perception models for active agents and sensorimotor control in the physical world are cumbersome as existing algorithms are too slow to efficiently learn in real-time and robots are fragile and costly. This has given rise to learning-in-simulation which consequently casts a questi...
Saved in:
Published in | 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition pp. 9068 - 9079 |
---|---|
Main Authors | , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.06.2018
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!