Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality
Interaction using everyday objects offer a compelling alternative to gesture and dedicated controller interaction in augmented real-ity. However, unlike dedicated controllers, everyday objects cannot provide active haptic feedback. To explore active feedback with everyday objects, a within-subjects...
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Published in | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) pp. 909 - 910 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2023
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Subjects | |
Online Access | Get full text |
DOI | 10.1109/VRW58643.2023.00297 |
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Abstract | Interaction using everyday objects offer a compelling alternative to gesture and dedicated controller interaction in augmented real-ity. However, unlike dedicated controllers, everyday objects cannot provide active haptic feedback. To explore active feedback with everyday objects, a within-subjects study was conducted with n = 28 participants, using a flowerpot enhanced with vibro-tactile feedback to perform dial interactions and comparing four conditions based on the inclusion and exclusion of audio and haptic feedback. No significant differences between conditions were found for task com-pletion time or accuracy, however measurements of immersion and user preference were higher for the conditions that included haptic feedback. |
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AbstractList | Interaction using everyday objects offer a compelling alternative to gesture and dedicated controller interaction in augmented real-ity. However, unlike dedicated controllers, everyday objects cannot provide active haptic feedback. To explore active feedback with everyday objects, a within-subjects study was conducted with n = 28 participants, using a flowerpot enhanced with vibro-tactile feedback to perform dial interactions and comparing four conditions based on the inclusion and exclusion of audio and haptic feedback. No significant differences between conditions were found for task com-pletion time or accuracy, however measurements of immersion and user preference were higher for the conditions that included haptic feedback. |
Author | Greenslade, Mac Lukosch, Stephan Clark, Adrian Chen, Zhe |
Author_xml | – sequence: 1 givenname: Mac surname: Greenslade fullname: Greenslade, Mac email: mackenzie.greenslade@pg.canterbury.ac.nz organization: HIT Lab NZ University of Canterbury – sequence: 2 givenname: Adrian surname: Clark fullname: Clark, Adrian email: adrian.clark@canterbury.ac.nz organization: School of Product Design University of Canterbury – sequence: 3 givenname: Zhe surname: Chen fullname: Chen, Zhe email: zhe.chen@canterbury.ac.nz organization: School of Psychology, Speech and Hearing University of Canterbury – sequence: 4 givenname: Stephan surname: Lukosch fullname: Lukosch, Stephan email: stephan.lukosch@canterbury.ac.nz organization: HIT Lab NZ University of Canterbury |
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Snippet | Interaction using everyday objects offer a compelling alternative to gesture and dedicated controller interaction in augmented real-ity. However, unlike... |
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SubjectTerms | Atmospheric measurements Augmented Reality Conferences Design methodology Everyday Objects Haptic Feedback Human-centered computing-Human computer interaction (HCI)-HCI design and evaluation methods-User studies Human-centered computing-Human computer interaction (HCI)-Interaction devices-Haptic devices Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Mixed / augmented reality Particle measurements Three-dimensional displays Time measurement User interfaces User studies |
Title | Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality |
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