BaggingHook: Selecting Moving Targets by Pruning Distractors Away for Intention-Prediction Heuristics in Dense 3D Environments - Boffi, Paolo; Kouyoumdjian, Alexandre; Waldner, Manuela; Lanzi, Pier Luca; Viola, Ivan (Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online), 2024)
Keywords: Algorithms; AR/VR/Immersive; Dynamics; Error analysis; Heuristic algorithms; Human-Subjects Qualitative Studies; Human-Subjects Quantitative Studies; Interaction Design; Mobile; Solid modeling; Specialized Input/Display Hardware; Three-dimensional displays; User interfaces; Virtual reality