Effects of a Memory-Engaging Secondary Task in a Virtual Setting for Stimulating the Embodiment of an Artificial Upper Limb

The embodiment (the sensation that an external object is part of one's body scheme) is one of the processes targeted by the research in bionic prosthetics as a potential strategy to increase the acceptance of artificial limbs. This study investigates how one of the components of the embodiment,...

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Bibliographic Details
Published inConference proceedings (IEEE Workshop on Advanced Robotics and its Social Impacts.) pp. 92 - 97
Main Authors Lucaroni, Andrea, Bottino, Andrea, Lamberti, Fabrizio, Mariani, Giulia, Marinelli, Andrea, Boccardo, Nicolo, Gruppioni, Emanuele, Michieli, Lorenzo De, Laffranchi, Matteo, Barresi, Giacinto
Format Conference Proceeding
LanguageEnglish
Published IEEE 20.05.2024
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ISSN2162-7576
DOI10.1109/ARSO60199.2024.10557820

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