Spike-NeRF: Neural Radiance Field Based On Spike Camera
As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical estimation, depth estimation, and object tracking. Inspired by the success of the spike camera, we proposed Spike-NeRF,...
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Published in | Proceedings (IEEE International Conference on Multimedia and Expo) pp. 1 - 6 |
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Main Authors | , , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
15.07.2024
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Online Access | Get full text |
ISSN | 1945-788X |
DOI | 10.1109/ICME57554.2024.10687382 |
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Abstract | As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical estimation, depth estimation, and object tracking. Inspired by the success of the spike camera, we proposed Spike-NeRF, the first Neural Radiance Field derived from spike data, to achieve 3D reconstruction and novel viewpoint synthesis for high-speed scenes. Instead of the multi-view images at the same as time of NeRF, the inputs of Spike-NeRF are continuous spike streams captured by a moving spike camera in a very short time. To reconstruct a correct and stable 3D scene from high-frequency but unstable spike data, we devised spike masks along with a distinctive loss function. We evaluate our method qualitatively and quantitatively on several challenging synthetic scenes generated using Blender with the spike camera simulator. Our results demonstrate that Spike-NeRF produces more visually appealing results than the existing methods and the baseline we proposed in high-speed scenes. Our code is available at https://github.com/yijiaguo02/SpikeNerf |
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AbstractList | As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical estimation, depth estimation, and object tracking. Inspired by the success of the spike camera, we proposed Spike-NeRF, the first Neural Radiance Field derived from spike data, to achieve 3D reconstruction and novel viewpoint synthesis for high-speed scenes. Instead of the multi-view images at the same as time of NeRF, the inputs of Spike-NeRF are continuous spike streams captured by a moving spike camera in a very short time. To reconstruct a correct and stable 3D scene from high-frequency but unstable spike data, we devised spike masks along with a distinctive loss function. We evaluate our method qualitatively and quantitatively on several challenging synthetic scenes generated using Blender with the spike camera simulator. Our results demonstrate that Spike-NeRF produces more visually appealing results than the existing methods and the baseline we proposed in high-speed scenes. Our code is available at https://github.com/yijiaguo02/SpikeNerf |
Author | Guo, Yijia Hu, Liwen Huang, Tiejun Ma, Lei Bai, Yuanxi Liu, Mianzhi Guo, Ziyi |
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Snippet | As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such... |
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SubjectTerms | Cameras Estimation Image reconstruction Neural radiance field Neuromorphic Vision Neuromorphics Optical sensors Spike Camera Stability analysis Streams Synthetic data Three-dimensional displays |
Title | Spike-NeRF: Neural Radiance Field Based On Spike Camera |
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