Behaviour Pattern When Designers Have Difficulties
Design efficiency can be improved by timely pushing knowledge. Knowledge is needed when designer meets difficulty. If the features that reflect a designer encounters difficulty are captured and identified, a time slot can be decided to push related knowledge. The behaviour pattern when designer enco...
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Published in | Conference proceedings - IEEE International Conference on Systems, Man, and Cybernetics pp. 4260 - 4265 |
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Main Authors | , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.10.2018
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Subjects | |
Online Access | Get full text |
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