Efficient Large-Scale Sweep and Prune Methods with AABB Insertion and Removal
We introduce new features for the broad phase algorithm sweep and prune that increase scalability for large virtual reality environments and allow for efficient AABB (axis-aligned bounding boxes) insertion and removal to support dynamic object creation and destruction. We introduce a novel segmented...
Saved in:
Published in | 2009 IEEE Virtual Reality Conference pp. 191 - 198 |
---|---|
Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2009
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!