Subjective Perception and Objective Measurements in Perceiving Object Softness for VR Surgical Systems
A critical issue of virtual reality (VR) surgical systems is to correctly represent both haptic and visual information for distinguishing the softness of organs/tissues. We investigated the relationship between subjective perception of object softness and objective measurements of haptic and visual...
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Published in | 2009 IEEE Virtual Reality Conference pp. 267 - 268 |
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Main Authors | , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2009
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Subjects | |
Online Access | Get full text |
ISBN | 9781424439430 1424439434 |
ISSN | 1087-8270 |
DOI | 10.1109/VR.2009.4811048 |
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Abstract | A critical issue of virtual reality (VR) surgical systems is to correctly represent both haptic and visual information for distinguishing the softness of organs/tissues. We investigated the relationship between subjective perception of object softness and objective measurements of haptic and visual information. On a co-location VR setup, human subjects pressed deformable balls (simulating organs/tissues) under the conditions of both haptic and visual information available and only haptic (or visual) information available. We recorded and analyzed the subject's selection (subjective perception) of the harder object between two balls and objective measurements of maximum force (haptic) and pressing depth (visual). The results preliminarily indicated that subjective perception behaves differently from objective measurements in perceiving object softness. This has implications for creating accurate simulation in VR surgical systems. |
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AbstractList | A critical issue of virtual reality (VR) surgical systems is to correctly represent both haptic and visual information for distinguishing the softness of organs/tissues. We investigated the relationship between subjective perception of object softness and objective measurements of haptic and visual information. On a co-location VR setup, human subjects pressed deformable balls (simulating organs/tissues) under the conditions of both haptic and visual information available and only haptic (or visual) information available. We recorded and analyzed the subject's selection (subjective perception) of the harder object between two balls and objective measurements of maximum force (haptic) and pressing depth (visual). The results preliminarily indicated that subjective perception behaves differently from objective measurements in perceiving object softness. This has implications for creating accurate simulation in VR surgical systems. |
Author | Hu, Yaoping Widmer, Antoine |
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Snippet | A critical issue of virtual reality (VR) surgical systems is to correctly represent both haptic and visual information for distinguishing the softness of... |
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SubjectTerms | Analysis of variance Computational modeling Deformable models Force measurement H.1.2 [Models and Principles]: User/Machine Systems-Human information processing Haptic interfaces haptics Humans I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual reality J.3 [Computer Applications]: Life and Medical Sciences-Health medicine Multimodal interaction perception Pressing Surgery Testing Virtual reality |
Title | Subjective Perception and Objective Measurements in Perceiving Object Softness for VR Surgical Systems |
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