An Ethical Code for Commercial VR/AR Applications
The commercial VR/AR marketplace is gaining ground and is becoming an ever larger and more significant component of the global economy. While much attention has been paid to the commercial promise of VR/AR, comparatively little attention has been given to the ethical issues that VR/AR technologies i...
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Published in | Intelligent Technologies for Interactive Entertainment Vol. 377; pp. 15 - 24 |
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Main Authors | , , , , |
Format | Book Chapter |
Language | English |
Published |
Switzerland
Springer International Publishing AG
2021
Springer International Publishing |
Series | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
Subjects | |
Online Access | Get full text |
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Summary: | The commercial VR/AR marketplace is gaining ground and is becoming an ever larger and more significant component of the global economy. While much attention has been paid to the commercial promise of VR/AR, comparatively little attention has been given to the ethical issues that VR/AR technologies introduce. We here examine existing codes of ethics proposed by the ACM and IEEE and apply them to the unique ethical facets that VR/AR introduces. We propose a VR/AR code of ethics for developers and apply this code to several commercial applications. |
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ISBN: | 3030764257 9783030764258 |
ISSN: | 1867-8211 1867-822X |
DOI: | 10.1007/978-3-030-76426-5_2 |