교과대체형 STEAM(융합인재교육) 프로그램 개발 및 적용 후 학생들의 인식 분석 - 6학년 에너지 관련 단원을 중심으로

In recent years, Korea encourages teachers to do STEAM education(Science, Technology, Engineering, Arts & Mathematics), which includes Arts to STEM education to train creative science technology talent. Related to this, we developed a subject substitute STEAM program for the 6th grade students i...

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Published in대한지구과학교육학회지 Vol. 7; no. 1; pp. 119 - 132
Main Authors 임성만, 채동현, 김은정, 현동걸, 김오범, 한제준, Lim, Sung-Man, Chae, Dong-Hyun, Kim, Eun-Jeong, Hyun, Dong-Geul, Kim, O-Beom, Han, Je-Jun
Format Journal Article
LanguageKorean
Published 대한지구과학교육학회 30.04.2014
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Online AccessGet full text
ISSN2005-5668
2289-0386

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Summary:In recent years, Korea encourages teachers to do STEAM education(Science, Technology, Engineering, Arts & Mathematics), which includes Arts to STEM education to train creative science technology talent. Related to this, we developed a subject substitute STEAM program for the 6th grade students in elementary school and applied it in a field. The STEAM program which substitutes contents in curriculum related to Energy unit was developed and it was taught to twenty four sixth grade students during regular classes. During the classes, all activities of students were observed and they were written in recording notes during the observation. After all STEAM program ended, how students recognize the subject substitute STEAM program compared to general class, understand learning contents and think about the program before and after the STEAM classes were analyzed through questionnaire and interviews. The results were as follows. First, some students had difficulty in reconciling different ideas in group, creative thinking and crafts but most students liked the STEAM classes because many activities are fun and it is easy to understand. Second, learners regarded practical use of knowledge, learning different subjects together and interests as the reasons they can understand learning contents easily during STEAM program. Third, learners recognized STEAM classes are good to understand knowledge, think creative ideas and improve social skills after the STEAM classes while they showed anticipation, worry and fear before taking the classes. It is found that a subjective substitute STEAM program is helpful to increase learners' interests in learning, understand learning contents, increase creativity and have a good personality through a qualitative research.
Bibliography:KISTI1.1003/JNL.JAKO201417741960784
G704-SER000000652.2014.7.1.011
ISSN:2005-5668
2289-0386