Artlangs in computer games: taxonomy and functions
This article is devoted to the study and analysis of artificial languages, namely artlangs, which are used to create a unique setting and functionality in computer game discourse (using the example of the computer game “Chants of Sennaar”). The object of the study is arlangs in computer game discour...
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Published in | Litera no. 10; pp. 129 - 140 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
01.10.2024
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Online Access | Get full text |
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