EFFECT OF COMPUTER GAMES INSTRUCTIONAL STRATEGY ON SECONDARY SCHOOL STUDENTS’ ACHIEVEMENT AND GENDER IN DATA PROCESSING IN OGIDI EDUCATION ZONE

This study explored the effect of computer games instructional strategy on secondary school students’ achievement and gender in Data processing. Two research questions and three hypotheses guided the study. The design was quasi-experimental. The population comprised of all senior secondary school on...

Full description

Saved in:
Bibliographic Details
Published inSocial Sciences and Education Research Review Vol. 10; no. 1; pp. 218 - 224
Main Authors Okekeokosisi, JohnBosco O.C, Anaekwe, Marcellinus Chibueze, Akachukwu, Esther E, Atiu, Kaptani Yusuf
Format Journal Article
LanguageEnglish
Published Editura Sitech 01.07.2023
Sitech Publishing House
Subjects
Online AccessGet full text
ISSN2392-9863
2393-1264
DOI10.5281/zenodo.8151123

Cover

Abstract This study explored the effect of computer games instructional strategy on secondary school students’ achievement and gender in Data processing. Two research questions and three hypotheses guided the study. The design was quasi-experimental. The population comprised of all senior secondary school one (SS1) students of 2021/ 2022 academic session offering data processing as one of the technical, vocational, education and training subjects as recommended and approved by FRN (2013) in her National Policy on Education. The sample was 288 students offering data processing data processing (164 males and 124 females) drawn from four schools through simple random sampling technique. The experimental groups (152 students; 88 males and 64 females) were taught using Computer Games Instructional Strategy (CGIS) while the control groups (136 students; 76 males and 60 females) were taught using the conventional method. The intact classes were assigned to treatment and control through balloting technique. Computer Games Instructional Manual (CGIM) and Achievement Test on Data Processing (ATODP) were the instruments used, which were given to two experts for perusal to ascertain their validity. Reliability index of 0.82 was obtained for the ATODP using Kuder-Richardson formula (K-R 20). The research questions were answered using mean with standard deviation while the null hypotheses were tested with Analysis of Covariance. Results showed that the CGIS enhanced students’ academic achievement in Data processing better than the conventional method. Also, there was no significant effect of gender on students’ academic achievement in data processing better than the conventional method. Based on the findings, the researcher recommended among others that data processing teachers should utilize the CGIS in their lesson deliveries to enhance higher academic achievement of the students.
AbstractList This study explored the effect of computer games instructional strategy on secondary school students' achievement and gender in Data processing. Two research questions and three hypotheses guided the study. The design was quasi-experimental. The population comprised of all senior secondary school one (SS1) students of 2021/2022 academic session offering data processing as one of the technical, vocational, education and training subjects as recommended and approved by FRN (2013) in her National Policy on Education. The sample was 288 students offering data processing data processing (164 males and 124 females) drawn from four schools through simple random sampling technique. The experimental groups (152 students; 88 males and 64 females) were taught using Computer Games Instructional Strategy (CGIS) while the control groups (136 students; 76 males and 60 females) were taught using the conventional method. The intact classes were assigned to treatment and control through balloting technique. Computer Games Instructional Manual (CGIM) and Achievement Test on Data Processing (ATODP) were the instruments used, which were given to two experts for perusal to ascertain their validity. Reliability index of 0.82 was obtained for the ATODP using Kuder-Richardson formula (K-R 20). The research questions were answered using mean with standard deviation while the null hypotheses were tested with Analysis of Covariance. Results showed that the CGIS enhanced students' academic achievement in Data processing better than the conventional method. Also, there was no significant effect of gender on students' academic achievement in data processing better than the conventional method. Based on the findings, the researcher recommended among others that data processing teachers should utilize the CGIS in their lesson deliveries to enhance higher academic achievement of the students.
Author Anaekwe, Marcellinus Chibueze
Atiu, Kaptani Yusuf
Okekeokosisi, JohnBosco O.C
Akachukwu, Esther E
Author_xml – sequence: 1
  fullname: Okekeokosisi, JohnBosco O.C
– sequence: 2
  fullname: Anaekwe, Marcellinus Chibueze
– sequence: 3
  fullname: Akachukwu, Esther E
– sequence: 4
  fullname: Atiu, Kaptani Yusuf
BookMark eNotjk1u2zAQhYUiBZqm2XZXgBdQSori35KgaFmATQYWHSDZCOKPChuuVcjJIl3lCln2ej1J5aSrefPm4XvzObs4jseUZV8RvCEFR99_p-MYxxuOCEIF_pBdFljgHBW0vHjTRS44xZ-y69NpDyFEjBAK0WX2qhcLrRywC6Ds-nbr9AbUcq1b0JjWbbbKNdbIFZi1dLq-B9aAVitrKrm5B61aWns-bittXPv35Q-QatnoO72edyBNBWptqpnZGFBJJ8Htxirdto2pz5atm6oButoqee4BD9boL9nHoT-c0vX_eZW5hXZqma_mtJKrPHDuc4YD8eWAyODLACGOTISCRsF8ohFBRAUr2EAJG5JHJMEYhiF60YvIyiBowldZ846NY7_vfk27n_303I39rnszxulH10-Pu3BIHRO0IDhwQUlZRo48SkPCXhSccB-wn1nf3lkhpfHQ7cen6Ti_3iEkiIAc_wNnwXX2
ContentType Journal Article
DBID AE2
BIXPP
REL
DOA
DOI 10.5281/zenodo.8151123
DatabaseName Central and Eastern European Online Library (C.E.E.O.L.) (DFG Nationallizenzen)
CEEOL: Open Access
Central and Eastern European Online Library - CEEOL Journals
DOAJ Directory of Open Access Journals
DatabaseTitleList

Database_xml – sequence: 1
  dbid: DOA
  name: DOAJ (Directory of Open Access Journals)
  url: https://www.doaj.org/
  sourceTypes: Open Website
DeliveryMethod fulltext_linktorsrc
Discipline Social Sciences (General)
DocumentTitleAlternate EFFECT OF COMPUTER GAMES INSTRUCTIONAL STRATEGY ON SECONDARY SCHOOL STUDENTS’ ACHIEVEMENT AND GENDER IN DATA PROCESSING IN OGIDI EDUCATION ZONE
EISSN 2393-1264
EndPage 224
ExternalDocumentID oai_doaj_org_article_796253c896544d81b1efe3b92858bc3b
1195908
GroupedDBID 5VS
AAFWJ
ADBBV
AE2
AFPKN
ALMA_UNASSIGNED_HOLDINGS
BCNDV
BIXPP
GROUPED_DOAJ
IPNFZ
KQ8
OK1
REL
RIG
M~E
ID FETCH-LOGICAL-c88b-73c5b4f15fb4c003d79c26d97be6d10169727f657feb15e0dcffdb9a9d74c96e3
IEDL.DBID DOA
ISSN 2392-9863
IngestDate Wed Aug 27 01:29:53 EDT 2025
Sun Apr 27 08:01:42 EDT 2025
IsDoiOpenAccess true
IsOpenAccess true
IsPeerReviewed true
IsScholarly true
Issue 1
Keywords gender
achievement
Computer games instructional strategy (CGIS)
Language English
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-c88b-73c5b4f15fb4c003d79c26d97be6d10169727f657feb15e0dcffdb9a9d74c96e3
OpenAccessLink https://doaj.org/article/796253c896544d81b1efe3b92858bc3b
PageCount 7
ParticipantIDs doaj_primary_oai_doaj_org_article_796253c896544d81b1efe3b92858bc3b
ceeol_journals_1195908
PublicationCentury 2000
PublicationDate 2023-07-01
PublicationDateYYYYMMDD 2023-07-01
PublicationDate_xml – month: 07
  year: 2023
  text: 2023-07-01
  day: 01
PublicationDecade 2020
PublicationTitle Social Sciences and Education Research Review
PublicationTitleAlternate Social Sciences and Education Research Review
PublicationYear 2023
Publisher Editura Sitech
Sitech Publishing House
Publisher_xml – name: Editura Sitech
– name: Sitech Publishing House
SSID ssj0001755601
ssib044761208
Score 2.2241447
Snippet This study explored the effect of computer games instructional strategy on secondary school students’ achievement and gender in Data processing. Two research...
This study explored the effect of computer games instructional strategy on secondary school students' achievement and gender in Data processing. Two research...
SourceID doaj
ceeol
SourceType Open Website
Publisher
StartPage 218
SubjectTerms achievement
computer games instructional strategy (cgis)
gender
Gender Studies
ICT Information and Communications Technologies
School education
Sociology of Education
Title EFFECT OF COMPUTER GAMES INSTRUCTIONAL STRATEGY ON SECONDARY SCHOOL STUDENTS’ ACHIEVEMENT AND GENDER IN DATA PROCESSING IN OGIDI EDUCATION ZONE
URI https://www.ceeol.com//search/article-detail?id=1195908
https://doaj.org/article/796253c896544d81b1efe3b92858bc3b
Volume 10
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV09b9swECWCTFmKFk3QpB-4IUAmNZJISuSoyrTsApYCWw6SLIL5NRV20KZLh_6F_uUcRSNIpyxZNBDSQeCRp_dE8j1CzpFUZZ6nOvGG04R54RLhNz7Jw7lH7QpqdPihv2iL2Zp9v-E3z6y-wp6wKA8cO-4SH8k5NUIWnDGLICtz3lEtc8GFNlSH6pvK9BmZwpHEGLLzPNrRIQBIpChoVGzkucgu_7gtcr6vIgtogwZxTud2P_5T7R8_L9O35M0eF0IV3-cdOXDb9-QfokhV99BNoe4WV2uEntBUC7UC5Nz9cl1HJVsIxse9am6ha2EVrAkn1fIWopMGBMyn2n51AVU9m6vrUb4fqnYCjQonDDAWTKq-gqtlV4fi2jahqWvmkzk8GfPAXdeqY9JPVV_Pkr2DQmKE0ElJDdfMZ9xrZnD62lKavLCyxCTYQNslohdf8NJjxeYutcZ7q-VG2pIZWTh6Qg63u637QICLzJR2XCU0zLFsk-YYLdPeGquFTE_JydiJw34K_BqClhzefkq-hV4d7qN4xhDkrMcGTPKwT_LwUpLPXiPIR3IUvOLjXttP5PDh52_3GRHFg_4yDh68Lv6qR0UVvbQ
linkProvider Directory of Open Access Journals
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=EFFECT+OF+COMPUTER+GAMES+INSTRUCTIONAL+STRATEGY+ON+SECONDARY+SCHOOL+STUDENTS%27+ACHIEVEMENT+AND+GENDER+IN+DATA+PROCESSING+IN+OGIDI+EDUCATION+ZONE&rft.jtitle=Social+Sciences+and+Education+Research+Review&rft.au=JohnBosco+O.C.+Okekeokosisi&rft.au=Marcellinus+C.+Anaekwe&rft.au=Esther+E.+Akachukwu&rft.au=Kaptani+Yusuf+Atiu&rft.date=2023-07-01&rft.pub=Editura+Sitech&rft.issn=2392-9863&rft.volume=10&rft.issue=1&rft.spage=218&rft.epage=224&rft_id=info:doi/10.5281%2Fzenodo.8151123&rft.externalDBID=DOA&rft.externalDocID=oai_doaj_org_article_796253c896544d81b1efe3b92858bc3b
thumbnail_s http://utb.summon.serialssolutions.com/2.0.0/image/custom?url=https%3A%2F%2Fwww.ceeol.com%2F%2Fapi%2Fimage%2Fgetissuecoverimage%3Fid%3Dpicture_2023_78722.jpg