Affective states in digital game-based learning: Thematic evolution and social network analysis

Research has indicated strong relationships between learners’ affect and their learning. Emotions relate closely to students’ well-being, learning quality, productivity, and interaction. Digital game-based learning (DGBL) has been widely recognized to be effective in enhancing learning experiences a...

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Bibliographic Details
Published inPloS one Vol. 16; no. 7; p. e0255184
Main Authors Chen, Xieling, Zou, Di, Kohnke, Lucas, Xie, Haoran, Cheng, Gary
Format Journal Article
LanguageEnglish
Published San Francisco Public Library of Science 28.07.2021
Public Library of Science (PLoS)
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