Affective states in digital game-based learning: Thematic evolution and social network analysis - Chen, Xieling; Zou, Di; Kohnke, Lucas; Xie, Haoran; Cheng, Gary (PloS one, 2021)
Keywords: Affect (Psychology); Affective computing; Anxiety; Bibliometrics; Biology and Life Sciences; Citation indexes; Cognitive ability; Computer & video games; Computer and Information Sciences; Education; Educational aspects; Emotional behavior; Emotional factors; Emotions; Evaluation; Evolution; Game theory; Games; Information technology; Learning; Learning strategies; Mathematical analysis; Motivation; Network analysis; Social discrimination learning; Social network analysis; Social networks; Social organization; Social Sciences; Students; Well being; Hong Kong, China; Hong Kong China; China