Game on: immersive virtual laboratory simulation improves student learning outcomes & motivation
The use of gamified learning interventions is expanding in postsecondary education as a means to improve students' motivation and learning outcomes. Virtual laboratory simulations have been used in science education to supplement students' learning, as well as to increase engagement with c...
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Published in | FEBS open bio Vol. 13; no. 3; pp. 396 - 407 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
England
John Wiley & Sons, Inc
01.03.2023
John Wiley and Sons Inc Wiley |
Subjects | |
Online Access | Get full text |
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