Teachers’ perceptions of using virtual reality technology in classrooms: A large-scale survey

High-immersion virtual reality (VR) technology is often associated with gaming. Yet, it is increasingly popular in educational contexts due to its potential to engage and motivate learners. Prior to VR technology integration in the classroom, the acceptance or resistance toward VR needs to be explor...

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Bibliographic Details
Published inEducation and information technologies Vol. 27; no. 8; pp. 11591 - 11613
Main Authors Khukalenko, Iuliia Sergeevna, Kaplan-Rakowski, Regina, An, Yunjo, Iushina, Vera Dmitrievna
Format Journal Article
LanguageEnglish
Published New York Springer US 01.09.2022
Springer
Springer Nature B.V
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