Pilot study of a serious board game intervention to facilitate narrative identity reconstruction in mental health recovery

This quasi-experimental study explores the effects of a narrative coaching board game intervention aimed at enhancing participants’ sense of self-mastery as part of facilitating narrative identity reconstruction. Three mixed analyses of variance compared differences between clinical (n = 31) and non...

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Bibliographic Details
Published inHealth psychology open Vol. 7; no. 1; p. 2055102920905628
Main Authors Kerr, Douglas JR, Deane, Frank P, Crowe, Trevor P
Format Journal Article
LanguageEnglish
Published London, England SAGE Publications 01.01.2020
Sage Publications Ltd
SAGE Publishing
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Summary:This quasi-experimental study explores the effects of a narrative coaching board game intervention aimed at enhancing participants’ sense of self-mastery as part of facilitating narrative identity reconstruction. Three mixed analyses of variance compared differences between clinical (n = 31) and non-clinical (n = 31) groups over time on a measure of mastery. There were no significant group-by-time interaction effects, but both groups demonstrated a statistically significant improvement in mastery over time. From a complex adaptive system perspective, changes may indicate adaptive growth in recovery. A serious board game may be a useful way of facilitating narrative identity reconstruction in recovery.
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ISSN:2055-1029
2055-1029
DOI:10.1177/2055102920905628