Powering up with indirect reciprocity in a large-scale field experiment

A defining aspect of human cooperation is the use of sophisticated indirect reciprocity. We observe others, talk about others, and act accordingly. We help those who help others, and we cooperate expecting that others will cooperate in return. Indirect reciprocity is based on reputation, which sprea...

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Published inProceedings of the National Academy of Sciences - PNAS Vol. 110; no. Supplement 2; pp. 10424 - 10429
Main Authors Yoeli, Erez, Hoffman, Moshe, Rand, David G., Nowak, Martin A.
Format Journal Article
LanguageEnglish
Published United States National Academy of Sciences 18.06.2013
National Acad Sciences
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Summary:A defining aspect of human cooperation is the use of sophisticated indirect reciprocity. We observe others, talk about others, and act accordingly. We help those who help others, and we cooperate expecting that others will cooperate in return. Indirect reciprocity is based on reputation, which spreads by communication. A crucial aspect of indirect reciprocity is observability: reputation effects can support cooperation as long as peoples’ actions can be observed by others. In evolutionary models of indirect reciprocity, natural selection favors cooperation when observability is sufficiently high. Complimenting this theoretical work are experiments where observability promotes cooperation among small groups playing games in the laboratory. Until now, however, there has been little evidence of observability’s power to promote large-scale cooperation in real world settings. Here we provide such evidence using a field study involving 2413 subjects. We collaborated with a utility company to study participation in a program designed to prevent blackouts. We show that observability triples participation in this public goods game. The effect is over four times larger than offering a $25 monetary incentive, the company’s previous policy. Furthermore, as predicted by indirect reciprocity, we provide evidence that reputational concerns are driving our observability effect. In sum, we show how indirect reciprocity can be harnessed to increase cooperation in a relevant, real-world public goods game.
Bibliography:http://dx.doi.org/10.1073/pnas.1301210110
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Edited by John C. Avise, University of California, Irvine, CA, and approved April 3, 2013 (received for review February 14, 2013)
Author contributions: E.Y. designed research; E.Y. performed research; E.Y., M.H., D.G.R., and M.A.N. analyzed data; and E.Y., M.H., D.G.R., and M.A.N. wrote the paper.
ISSN:0027-8424
1091-6490
1091-6490
DOI:10.1073/pnas.1301210110