Football referee gesture recognition algorithm based on YOLOv8s

Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees’ gestures and interference factors, such as the players, spectators...

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Published inFrontiers in computational neuroscience Vol. 18; p. 1341234
Main Authors Yang, Zhiyuan, Shen, Yuanyuan, Shen, Yanfei
Format Journal Article
LanguageEnglish
Published Switzerland Frontiers Research Foundation 19.02.2024
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Abstract Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees’ gestures and interference factors, such as the players, spectators, and camera angles, automated football referee gesture recognition (FRGR) has become a challenging task. The existing methods based on visual sensors often cannot provide a satisfactory performance. To tackle FRGR problems, we develop a deep learning model based on YOLOv8s. Three improving and optimizing strategies are integrated to solve these problems. First, a Global Attention Mechanism (GAM) is employed to direct the model’s attention to the hand gestures and minimize the background interference. Second, a P2 detection head structure is integrated into the YOLOv8s model to enhance the accuracy of detecting smaller objects at a distance. Third, a new loss function based on the Minimum Point Distance Intersection over Union (MPDIoU) is used to effectively utilize anchor boxes with the same shape, but different sizes. Finally, experiments are executed on a dataset of six hand gestures among 1,200 images. The proposed method was compared with seven different existing models and 10 different optimization models. The proposed method achieves a precision rate of 89.3%, a recall rate of 88.9%, a mAP@0.5 rate of 89.9%, and a mAP@0.5:0.95 rate of 77.3%. These rates are approximately 1.4%, 2.0%, 1.1%, and 5.4% better than those of the newest YOLOv8s, respectively. The proposed method has right prospect in automated gesture recognition for football matches.
AbstractList Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees' gestures and interference factors, such as the players, spectators, and camera angles, automated football referee gesture recognition (FRGR) has become a challenging task. The existing methods based on visual sensors often cannot provide a satisfactory performance. To tackle FRGR problems, we develop a deep learning model based on YOLOv8s. Three improving and optimizing strategies are integrated to solve these problems. First, a Global Attention Mechanism (GAM) is employed to direct the model's attention to the hand gestures and minimize the background interference. Second, a P2 detection head structure is integrated into the YOLOv8s model to enhance the accuracy of detecting smaller objects at a distance. Third, a new loss function based on the Minimum Point Distance Intersection over Union (MPDIoU) is used to effectively utilize anchor boxes with the same shape, but different sizes. Finally, experiments are executed on a dataset of six hand gestures among 1,200 images. The proposed method was compared with seven different existing models and 10 different optimization models. The proposed method achieves a precision rate of 89.3%, a recall rate of 88.9%, a mAP@0.5 rate of 89.9%, and a mAP@0.5:0.95 rate of 77.3%. These rates are approximately 1.4%, 2.0%, 1.1%, and 5.4% better than those of the newest YOLOv8s, respectively. The proposed method has right prospect in automated gesture recognition for football matches.
Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees' gestures and interference factors, such as the players, spectators, and camera angles, automated football referee gesture recognition (FRGR) has become a challenging task. The existing methods based on visual sensors often cannot provide a satisfactory performance. To tackle FRGR problems, we develop a deep learning model based on YOLOv8s. Three improving and optimizing strategies are integrated to solve these problems. First, a Global Attention Mechanism (GAM) is employed to direct the model's attention to the hand gestures and minimize the background interference. Second, a P2 detection head structure is integrated into the YOLOv8s model to enhance the accuracy of detecting smaller objects at a distance. Third, a new loss function based on the Minimum Point Distance Intersection over Union (MPDIoU) is used to effectively utilize anchor boxes with the same shape, but different sizes. Finally, experiments are executed on a dataset of six hand gestures among 1200 images. The proposed method was compared with seven different existing models and ten different optimization models. The proposed method achieves a precision rate of 89.3%, a recall rate of 88.9%, a mAP@.5 rate of 89.9%, and a mAP@.5:.95 rate of 77.3%. These rates are approximately 1.4%, 2.0%, 1.1%, and 5.4% better than those of the newest YOLOv8s, respectively. The proposed method has right prospect in automated gesture recognition for football matches.
Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees' gestures and interference factors, such as the players, spectators, and camera angles, automated football referee gesture recognition (FRGR) has become a challenging task. The existing methods based on visual sensors often cannot provide a satisfactory performance. To tackle FRGR problems, we develop a deep learning model based on YOLOv8s. Three improving and optimizing strategies are integrated to solve these problems. First, a Global Attention Mechanism (GAM) is employed to direct the model's attention to the hand gestures and minimize the background interference. Second, a P2 detection head structure is integrated into the YOLOv8s model to enhance the accuracy of detecting smaller objects at a distance. Third, a new loss function based on the Minimum Point Distance Intersection over Union (MPDIoU) is used to effectively utilize anchor boxes with the same shape, but different sizes. Finally, experiments are executed on a dataset of six hand gestures among 1,200 images. The proposed method was compared with seven different existing models and 10 different optimization models. The proposed method achieves a precision rate of 89.3%, a recall rate of 88.9%, a mAP@0.5 rate of 89.9%, and a mAP@0.5:0.95 rate of 77.3%. These rates are approximately 1.4%, 2.0%, 1.1%, and 5.4% better than those of the newest YOLOv8s, respectively. The proposed method has right prospect in automated gesture recognition for football matches.Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment information through gestures. Due to the diversity and complexity of referees' gestures and interference factors, such as the players, spectators, and camera angles, automated football referee gesture recognition (FRGR) has become a challenging task. The existing methods based on visual sensors often cannot provide a satisfactory performance. To tackle FRGR problems, we develop a deep learning model based on YOLOv8s. Three improving and optimizing strategies are integrated to solve these problems. First, a Global Attention Mechanism (GAM) is employed to direct the model's attention to the hand gestures and minimize the background interference. Second, a P2 detection head structure is integrated into the YOLOv8s model to enhance the accuracy of detecting smaller objects at a distance. Third, a new loss function based on the Minimum Point Distance Intersection over Union (MPDIoU) is used to effectively utilize anchor boxes with the same shape, but different sizes. Finally, experiments are executed on a dataset of six hand gestures among 1,200 images. The proposed method was compared with seven different existing models and 10 different optimization models. The proposed method achieves a precision rate of 89.3%, a recall rate of 88.9%, a mAP@0.5 rate of 89.9%, and a mAP@0.5:0.95 rate of 77.3%. These rates are approximately 1.4%, 2.0%, 1.1%, and 5.4% better than those of the newest YOLOv8s, respectively. The proposed method has right prospect in automated gesture recognition for football matches.
Author Shen, Yanfei
Shen, Yuanyuan
Yang, Zhiyuan
AuthorAffiliation School of Sport Engineering, Beijing Sport University , Beijing , China
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Keywords deep learning
GAM
football gesture recognition
YOLOv8s
MDPIoU
P2 detection head
Language English
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Snippet Gesture serves as a crucial means of communication between individuals and between humans and machines. In football matches, referees communicate judgment...
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StartPage 1341234
SubjectTerms Accuracy
Algorithms
Basketball
Cameras
Data processing
Decision making
Deep learning
Electromyography
Football
football gesture recognition
GAM
MDPIoU
Neuroscience
P2 detection head
Sensors
Sports officiating
Wearable computers
YOLOv8s
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Title Football referee gesture recognition algorithm based on YOLOv8s
URI https://www.ncbi.nlm.nih.gov/pubmed/38440133
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Volume 18
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