Yeung, L., Yang, Z., Cheng, K. C., Du, D., & Tong, R. K. (2021). Effects of camera viewing angles on tracking kinematic gait patterns using Azure Kinect, Kinect v2 and Orbbec Astra Pro v2. Gait & posture, 87, 19-26. https://doi.org/10.1016/j.gaitpost.2021.04.005
Chicago Style (17th ed.) CitationYeung, Ling-Fung, Zhenqun Yang, Kenneth Chik-Chi Cheng, Dan Du, and Raymond Kai-Yu Tong. "Effects of Camera Viewing Angles on Tracking Kinematic Gait Patterns Using Azure Kinect, Kinect V2 and Orbbec Astra Pro V2." Gait & Posture 87 (2021): 19-26. https://doi.org/10.1016/j.gaitpost.2021.04.005.
MLA (9th ed.) CitationYeung, Ling-Fung, et al. "Effects of Camera Viewing Angles on Tracking Kinematic Gait Patterns Using Azure Kinect, Kinect V2 and Orbbec Astra Pro V2." Gait & Posture, vol. 87, 2021, pp. 19-26, https://doi.org/10.1016/j.gaitpost.2021.04.005.