Understanding 3D Animation Using Maya

"Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animat...

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Bibliographic Details
Main Author Park, John Edgar
Format eBook
LanguageEnglish
German
Published Springer-Verlag 2005
Edition1. Aufl.
Subjects
Online AccessGet full text

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