Gamifying education: what is known, what is believed and what remains uncertain: a critical review
Gamification of education is a developing approach for increasing learners’ motivation and engagement by incorporating game design elements in educational environments. With the growing popularity of gamification and yet mixed success of its application in educational contexts, the current review is...
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Published in | International Journal of Educational Technology in Higher Education Vol. 14; no. 1; pp. 1 - 36 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Cham
Springer International Publishing
20.02.2017
Springer Nature B.V SpringerOpen |
Subjects | |
Online Access | Get full text |
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