Science teachers’ experiences of inquiry-based learning through a serious game: a phenomenographic perspective
This study employed a phenomenographic approach to investigate science teachers’ conceptions of inquiry-based learning through a serious game. Simaula is a prototype game designed and used as a virtual practicum for eliciting understandings on how in-game inquiry was appeared to, or experienced by,...
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Published in | Smart learning environments Vol. 8; no. 1; pp. 1 - 25 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
Singapore
Springer Singapore
12.05.2021
Springer Springer Nature B.V SpringerOpen |
Subjects | |
Online Access | Get full text |
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