A combinatorial strongly subexponential strategy improvement algorithm for mean payoff games

We suggest the first strongly subexponential and purely combinatorial algorithm for solving the mean payoff games problem. It is based on iteratively improving the longest shortest distances to a sink in a possibly cyclic directed graph. We identify a new “controlled” version of the shortest paths p...

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Bibliographic Details
Published inDiscrete Applied Mathematics Vol. 155; no. 2; pp. 210 - 229
Main Authors Björklund, Henrik, Vorobyov, Sergei
Format Journal Article Conference Proceeding
LanguageEnglish
Published Lausanne Elsevier B.V 2007
Amsterdam Elsevier
New York, NY
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