Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization

This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and...

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Published inComputer graphics forum Vol. 33; no. 5; pp. 55 - 64
Main Authors Boulch, Alexandre, de La Gorce, Martin, Marlet, Renaud
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.08.2014
Wiley
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Abstract This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area‐based regularization, it better captures surface complexity and is therefore better suited for man‐made environments, such as buildings. To handle the underlying higher‐order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed‐integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near‐optimal solutions.
AbstractList This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made environments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions.
This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made environments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions. [PUBLICATION ABSTRACT]
This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typi-cally laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regu-larization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made en-vironments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an ap-proximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions.
Author Boulch, Alexandre
de La Gorce, Martin
Marlet, Renaud
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  givenname: Renaud
  surname: Marlet
  fullname: Marlet, Renaud
  organization: Université Paris-Est, LIGM (UMR CNRS 8049), ENPC, F-77455 Marne-la-Vallée
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Snippet This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The...
This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The...
This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typi-cally laser scans with millions of points. The...
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SubjectTerms 3-D graphics
Analysis
Anisotropy
Categories and Subject Descriptors (according to ACM CCS)
Computational Geometry
Computer Science
Computer Vision and Pattern Recognition
Corners
I.2.10 [Artificial Intelligence]: Vision and Scene Understanding-3D/stereo scene analysis
I.4.8 [Image Processing and Computer Vision]: Scene Analysis-Range data
I.5.4 [Pattern Recognition]: Applications-Computer vision
Linear programming
Magnetorheological fluids
Mathematical models
Optimization
Polygons
Reconstruction
Regularization
Regularization methods
Studies
Three dimensional
Topological manifolds
Title Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization
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