Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization
This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and...
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Published in | Computer graphics forum Vol. 33; no. 5; pp. 55 - 64 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
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Oxford
Blackwell Publishing Ltd
01.08.2014
Wiley |
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Abstract | This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area‐based regularization, it better captures surface complexity and is therefore better suited for man‐made environments, such as buildings. To handle the underlying higher‐order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed‐integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near‐optimal solutions. |
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AbstractList | This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made environments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions. This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made environments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions. [PUBLICATION ABSTRACT] This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typi-cally laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regu-larization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made en-vironments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an ap-proximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions. |
Author | Boulch, Alexandre de La Gorce, Martin Marlet, Renaud |
Author_xml | – sequence: 1 givenname: Alexandre surname: Boulch fullname: Boulch, Alexandre organization: Université Paris-Est, LIGM (UMR CNRS 8049), ENPC, F-77455 Marne-la-Vallée – sequence: 2 givenname: Martin surname: de La Gorce fullname: de La Gorce, Martin organization: Université Paris-Est, LIGM (UMR CNRS 8049), ENPC, F-77455 Marne-la-Vallée – sequence: 3 givenname: Renaud surname: Marlet fullname: Marlet, Renaud organization: Université Paris-Est, LIGM (UMR CNRS 8049), ENPC, F-77455 Marne-la-Vallée |
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Snippet | This paper presents a method for the 3D reconstruction of a piecewise‐planar surface from range images, typically laser scans with millions of points. The... This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The... This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typi-cally laser scans with millions of points. The... |
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SubjectTerms | 3-D graphics Analysis Anisotropy Categories and Subject Descriptors (according to ACM CCS) Computational Geometry Computer Science Computer Vision and Pattern Recognition Corners I.2.10 [Artificial Intelligence]: Vision and Scene Understanding-3D/stereo scene analysis I.4.8 [Image Processing and Computer Vision]: Scene Analysis-Range data I.5.4 [Pattern Recognition]: Applications-Computer vision Linear programming Magnetorheological fluids Mathematical models Optimization Polygons Reconstruction Regularization Regularization methods Studies Three dimensional Topological manifolds |
Title | Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization |
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