User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study - Darzi, Ali; McCrea, Sean M; Novak, Domen (JMIR serious games, 2021)
Keywords: Accuracy; Adjustment; Algorithms; Classification; Electrocardiography; Games; Machine learning; Original Paper; Personality; Physiology; Rehabilitation; User experience; exergames; affective computing; dynamic difficulty adaptation; physiological measurements; psychophysiology; personality characteristics; task performance