Preference Learning for Cognitive Modeling: A Case Study on Entertainment Preferences
Learning from preferences, which provide means for expressing a subject's desires, constitutes an important topic in machine learning research. This paper presents a comparative study of four alternative instance preference learning algorithms (both linear and nonlinear). The case study investi...
Saved in:
Published in | IEEE transactions on systems, man and cybernetics. Part A, Systems and humans Vol. 39; no. 6; pp. 1165 - 1175 |
---|---|
Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
IEEE
01.11.2009
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!