Preference Learning for Cognitive Modeling: A Case Study on Entertainment Preferences

Learning from preferences, which provide means for expressing a subject's desires, constitutes an important topic in machine learning research. This paper presents a comparative study of four alternative instance preference learning algorithms (both linear and nonlinear). The case study investi...

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Bibliographic Details
Published inIEEE transactions on systems, man and cybernetics. Part A, Systems and humans Vol. 39; no. 6; pp. 1165 - 1175
Main Authors Yannakakis, G.N., Maragoudakis, M., Hallam, J.
Format Journal Article
LanguageEnglish
Published IEEE 01.11.2009
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