Image-inspired haptic interaction

We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to comm...

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Published inComputer animation and virtual worlds Vol. 26; no. 3-4; pp. 311 - 319
Main Authors Zhang, Xingzi, Sourin, Alexei
Format Journal Article
LanguageEnglish
Published Chichester Blackwell Publishing Ltd 01.05.2015
Wiley Subscription Services, Inc
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Abstract We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three‐dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three‐dimensional scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd. We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images.
AbstractList We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three‐dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three‐dimensional scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd. We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images.
We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three-dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three-dimensional scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd.
We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three-dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three-dimensional scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images. We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images.
Author Zhang, Xingzi
Sourin, Alexei
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Snippet We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed...
We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed...
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SubjectTerms Distortion
haptic interaction
Haptics
image-based visualization
Mathematical analysis
Mathematical models
Modelling
sketch-based modelling
tangible images
Three dimensional models
Title Image-inspired haptic interaction
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