Image-inspired haptic interaction
We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to comm...
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Published in | Computer animation and virtual worlds Vol. 26; no. 3-4; pp. 311 - 319 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Chichester
Blackwell Publishing Ltd
01.05.2015
Wiley Subscription Services, Inc |
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Abstract | We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three‐dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three‐dimensional scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd.
We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. |
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AbstractList | We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three‐dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three‐dimensional scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd.
We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle “What You See Is What You Touch” while in fact still be 2D images. We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three-dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three-dimensional scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images. Copyright © 2015 John Wiley & Sons, Ltd. We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed by interactive sketching haptic models on the photos so that the models match the image parts, which will become tangible. In contrast to common geometric modelling, we define the haptic models in a three-dimensional haptic modelling space distorted by the central projection. Analytic FRep functions (variants of implicit functions) are mostly used for defining the haptic models. The tangible images thus created can realistically simulate some actual three-dimensional scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images. We convert ordinary photos into tangible images, which can be then haptically rendered. This is performed interactively by augmenting images with haptic models defined in a 3D haptic modelling space distorted by the central projection. The tangible images thus created can realistically simulate actual 3D scenes by implementing the principle "What You See Is What You Touch" while in fact still be 2D images. |
Author | Zhang, Xingzi Sourin, Alexei |
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Cites_doi | 10.1145/1128888.1128909 10.1109/CW.2014.16 10.1145/2508363.2508378 10.1145/1187112.1187219 10.1145/311535.311602 10.1145/2487381.2487385 10.1145/1900179.1900230 10.1109/VRAIS.1998.658422 10.1109/ICSMC.2007.4414126 10.1109/MCG.2011.84 10.1145/2077378.2077430 10.1109/IROS.1995.525876 10.1115/IMECE1997-0378 10.1145/2010324.1964975 10.1007/s10055-009-0133-2 10.1007/BF02464333 10.1109/ROBOT.1996.503834 10.1109/CW.2013.28 10.1145/1281500.1281554 |
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Snippet | We add new modality to image‐based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed... We add new modality to image-based visualization by converting ordinary photos into tangible images, which can be then haptically rendered. This is performed... |
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SubjectTerms | Distortion haptic interaction Haptics image-based visualization Mathematical analysis Mathematical models Modelling sketch-based modelling tangible images Three dimensional models |
Title | Image-inspired haptic interaction |
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