Application of a Relative Visual Performance Model in a Virtual Reality Immersive System

As part of an evaluation process of user experience realism in a Virtual Reality (VR) system, we focus in this paper on one of the core characteristics of vision: the relationship between contrast and luminance. The experiment aims at validating in VR reaction time predictions given by Rea and Ouell...

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Bibliographic Details
Published inIEEE transactions on visualization and computer graphics Vol. 26; no. 10; pp. 3128 - 3132
Main Authors Perroud, Benoit, Regnier, Stephane, Kemeny, Andras, Merienne, Frederic
Format Journal Article
LanguageEnglish
Published United States IEEE 01.10.2020
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
Institute of Electrical and Electronics Engineers
Subjects
Online AccessGet full text
ISSN1077-2626
1941-0506
1941-0506
DOI10.1109/TVCG.2019.2909881

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