Operators’ accessibility studies for assembly and maintenance scenarios using virtual reality

[Display omitted] •The validity of assembly simulations realized in virtual reality has been studied.•Multi-localized vibrotactile feedback as substitute of contact clue has been tested.•Dynamic and co-localized representation of subject's body enhances adaptive behavior. The development of fus...

Full description

Saved in:
Bibliographic Details
Published inFusion engineering and design Vol. 124; pp. 610 - 614
Main Authors Louison, Céphise, Ferlay, Fabien, Keller, Delphine, Mestre, Daniel R.
Format Journal Article
LanguageEnglish
Published Amsterdam Elsevier B.V 01.11.2017
Elsevier Science Ltd
Elsevier
Subjects
Online AccessGet full text

Cover

Loading…
Abstract [Display omitted] •The validity of assembly simulations realized in virtual reality has been studied.•Multi-localized vibrotactile feedback as substitute of contact clue has been tested.•Dynamic and co-localized representation of subject's body enhances adaptive behavior. The development of fusion plants is more and more challenging. Compared to previous fusion experimental devices, integration constraints, maintenance and safety requirements are key parameters in the ITER project. Components are designed in parallel and we must consider integration, assembly and maintenance issues, which might have a huge impact on the overall design. That also implies to consider the operator’s feedback to assess the feasibility of accessibility or maintenance processes. Virtual reality (VR) provides tools to optimize such integration. In 2010, the CEA IRFM decided to upgrade its design tools, by using VR during the life cycle (from design to operations) of a fusion component. The VR platform is intensively used in the design and assembly studies of WEST components. In particular, feasibility of the assembly scenario is assessed by the operators involving in the real assembly work. To study this aspect, the use of static manikins is quite frequent in the industry. However, more complex studies, like the feasibility of assembly and maintenance tasks in complex and very confined environments, require enhanced features such as dynamic and biomechanically realistic virtual humans. We also study the contribution of tactile feedback to improve physical presence and interaction in the virtual environment (VE), which is very important for the validation of a given task’s feasibility and the ergonomic evaluation of the posture and gesture of the operator. In particular, we show that adapted behavior in respect to physical elements of the VE can be obtained using a dynamic co-localized representation of the subject’s body and a pseudo-haptic tactile feedback. In this paper, we present integration studies involving operators and recent advances in the assessment of maintenance feasibility.
AbstractList [Display omitted] •The validity of assembly simulations realized in virtual reality has been studied.•Multi-localized vibrotactile feedback as substitute of contact clue has been tested.•Dynamic and co-localized representation of subject's body enhances adaptive behavior. The development of fusion plants is more and more challenging. Compared to previous fusion experimental devices, integration constraints, maintenance and safety requirements are key parameters in the ITER project. Components are designed in parallel and we must consider integration, assembly and maintenance issues, which might have a huge impact on the overall design. That also implies to consider the operator’s feedback to assess the feasibility of accessibility or maintenance processes. Virtual reality (VR) provides tools to optimize such integration. In 2010, the CEA IRFM decided to upgrade its design tools, by using VR during the life cycle (from design to operations) of a fusion component. The VR platform is intensively used in the design and assembly studies of WEST components. In particular, feasibility of the assembly scenario is assessed by the operators involving in the real assembly work. To study this aspect, the use of static manikins is quite frequent in the industry. However, more complex studies, like the feasibility of assembly and maintenance tasks in complex and very confined environments, require enhanced features such as dynamic and biomechanically realistic virtual humans. We also study the contribution of tactile feedback to improve physical presence and interaction in the virtual environment (VE), which is very important for the validation of a given task’s feasibility and the ergonomic evaluation of the posture and gesture of the operator. In particular, we show that adapted behavior in respect to physical elements of the VE can be obtained using a dynamic co-localized representation of the subject’s body and a pseudo-haptic tactile feedback. In this paper, we present integration studies involving operators and recent advances in the assessment of maintenance feasibility.
The development of fusion plants is more and more challenging. Compared to previous fusion experimental devices, integration constraints, maintenance and safety requirements are key parameters in the ITER project. Components are designed in parallel and we must consider integration, assembly and maintenance issues, which might have a huge impact on the overall design. That also implies to consider the operator’s feedback to assess the feasibility of accessibility or maintenance processes. Virtual reality (VR) provides tools to optimize such integration. In 2010, the CEA IRFM decided to upgrade its design tools, by using VR during the life cycle (from design to operations) of a fusion component. The VR platform is intensively used in the design and assembly studies of WEST components. In particular, feasibility of the assembly scenario is assessed by the operators involving in the real assembly work. To study this aspect, the use of static manikins is quite frequent in the industry. However, more complex studies, like the feasibility of assembly and maintenance tasks in complex and very confined environments, require enhanced features such as dynamic and biomechanically realistic virtual humans. We also study the contribution of tactile feedback to improve physical presence and interaction in the virtual environment (VE), which is very important for the validation of a given task’s feasibility and the ergonomic evaluation of the posture and gesture of the operator. In particular, we show that adapted behavior in respect to physical elements of the VE can be obtained using a dynamic co-localized representation of the subject’s body and a pseudo-haptic tactile feedback. In this paper, we present integration studies involving operators and recent advances in the assessment of maintenance feasibility.
The development of fusion plants is more and more challenging. Compared to previous fusion experimental devices, integration constraints, maintenance and safety requirements are key parameters in the ITER project. Components are designed in parallel and we must consider integration, assembly and maintenance issues, which might have a huge impact on the overall design. That also implies to consider the operator's feedback to assess the feasibility of accessibility or maintenance processes. Virtual reality (VR) provides tools to optimize such integration. In 2010, the CEA IRFM decided to upgrade its design tools, by using VR during the life cycle (from design to operations) of a fusion component. The VR platform is intensively used in the design and assembly studies of WEST components. In particular, feasibility of the assembly scenario is assessed by the operators involving in the real assembly work. To study this aspect, the use of static manikins is quite frequent in the industry. However, more complex studies, like the feasibility of assembly and maintenance tasks in complex and very confined environments, require enhanced features such as dynamic and biomechanically realistic virtual humans. We also study the contribution of tactile feedback to improve physical presence and interaction in the virtual environment (VE), which is very important for the validation of a given task's feasibility and the ergonomic evaluation of the posture and gesture of the operator. In particular, we show that adapted behavior in respect to physical elements of the VE can be obtained using a dynamic co-localized representation of the subject's body and a pseudo-haptic tactile feedback. In this paper, we present integration studies involving operators and recent advances in the assessment of maintenance feasibility. (C) 2017 Elsevier B.V. All rights reserved.
Author Louison, Céphise
Keller, Delphine
Ferlay, Fabien
Mestre, Daniel R.
Author_xml – sequence: 1
  givenname: Céphise
  surname: Louison
  fullname: Louison, Céphise
  email: cephise.louison@cea.fr
  organization: CEA, IRFM, F-13108 Saint Paul-lez-Durance, France
– sequence: 2
  givenname: Fabien
  surname: Ferlay
  fullname: Ferlay, Fabien
  organization: CEA, IRFM, F-13108 Saint Paul-lez-Durance, France
– sequence: 3
  givenname: Delphine
  surname: Keller
  fullname: Keller, Delphine
  organization: CEA, IRFM, F-13108 Saint Paul-lez-Durance, France
– sequence: 4
  givenname: Daniel R.
  surname: Mestre
  fullname: Mestre, Daniel R.
  organization: Aix-Marseille University, CNRS, Institute of Movement Sciences, Marseille, France
BackLink https://hal.science/hal-01691171$$DView record in HAL
BookMark eNqNkM1qGzEURkVJoU7aZ6igqyxmoh-PNLPIwoSkKRiyaddC1txJZcaSo6sxeJfXyOvlSarBJYtsWhC6Qpzvkzjn5CzEAIR85azmjKurbT1MCOGxB6wF47pmsi7jA1nwVstK806dkQXrBKuk7tQnco64ZYUoa0HMwx6SzTHh6_MLtc4Bot_40ecjxTz1HpAOMVGLCLvNeKQ29HRnfcgQbHBA0ZVD8hHphD480oNPebIjTWDnks_k42BHhC9_5wX5dXf78-a-Wj98_3GzWlduKZpcCdmKvpdaNo4tB2E5zDvwFgTXLYNOKt43g3CdcHID3KlmCapRXcukUsDlBbk89f62o9knv7PpaKL15n61NvNdUdVxrvlhZr-d2H2KTxNgNts4pVC-ZwRrmOKNVF2h9IlyKSImGN5qOTOzebM1b-bNbN4wWZ7RJXn9Lul8ttnHkJP143_kV6c8FGEHD8mg81Bk9z6By6aP_p8dfwC_4ajf
CitedBy_id crossref_primary_10_1080_0951192X_2025_2478004
crossref_primary_10_1088_1742_6596_2691_1_012035
crossref_primary_10_3724_SP_J_1089_2022_18972
crossref_primary_10_1017_pds_2021_45
crossref_primary_10_3389_frobt_2019_00018
crossref_primary_10_1016_j_autcon_2019_03_018
crossref_primary_10_1016_j_vrih_2019_09_005
crossref_primary_10_1016_j_jmsy_2020_07_007
crossref_primary_10_3390_app122412804
crossref_primary_10_1007_s42979_023_02089_1
crossref_primary_10_1007_s00170_020_06229_2
crossref_primary_10_1016_j_pnucene_2024_105104
crossref_primary_10_4018_IJOPCD_334593
crossref_primary_10_1016_j_fusengdes_2018_05_004
crossref_primary_10_1109_TVCG_2020_3010088
crossref_primary_10_1016_j_cie_2019_106227
crossref_primary_10_1016_j_ifacol_2018_08_390
crossref_primary_10_1016_j_promfg_2020_10_078
crossref_primary_10_1080_15361055_2021_1904598
crossref_primary_10_1007_s00170_020_05830_9
crossref_primary_10_1177_10648046211003469
crossref_primary_10_1080_0951192X_2019_1636407
crossref_primary_10_1007_s00170_019_04740_9
crossref_primary_10_1016_j_jobe_2021_103820
crossref_primary_10_1007_s00170_018_2560_2
crossref_primary_10_1007_s00170_022_09657_4
crossref_primary_10_1007_s00170_024_13114_9
crossref_primary_10_1016_j_jmsy_2024_05_002
Cites_doi 10.1007/s10055-009-0118-1
10.1145/1060581.1060585
10.1162/pres.17.2.103
10.1037/0096-1523.13.3.371
10.1109/TOH.2015.2409980
ContentType Journal Article
Copyright 2017 Elsevier B.V.
Copyright Elsevier Science Ltd. Nov 2017
Distributed under a Creative Commons Attribution 4.0 International License
Copyright_xml – notice: 2017 Elsevier B.V.
– notice: Copyright Elsevier Science Ltd. Nov 2017
– notice: Distributed under a Creative Commons Attribution 4.0 International License
DBID AAYXX
CITATION
7TB
8FD
FR3
H8D
KR7
L7M
1XC
DOI 10.1016/j.fusengdes.2017.03.017
DatabaseName CrossRef
Mechanical & Transportation Engineering Abstracts
Technology Research Database
Engineering Research Database
Aerospace Database
Civil Engineering Abstracts
Advanced Technologies Database with Aerospace
Hyper Article en Ligne (HAL)
DatabaseTitle CrossRef
Aerospace Database
Civil Engineering Abstracts
Engineering Research Database
Technology Research Database
Mechanical & Transportation Engineering Abstracts
Advanced Technologies Database with Aerospace
DatabaseTitleList
Aerospace Database

DeliveryMethod fulltext_linktorsrc
Discipline Engineering
EISSN 1873-7196
EndPage 614
ExternalDocumentID oai_HAL_hal_01691171v1
10_1016_j_fusengdes_2017_03_017
S092037961730220X
GroupedDBID --K
--M
.~1
0R~
1B1
1RT
1~.
1~5
29H
4.4
457
4G.
5GY
5VS
7-5
71M
8P~
9JN
AAEDT
AAEDW
AAHCO
AAIKJ
AAKOC
AALRI
AAOAW
AAQFI
AAQXK
AARJD
AATTM
AAXKI
AAXUO
AAYWO
ABFNM
ABJNI
ABMAC
ABWVN
ABXDB
ACDAQ
ACGFS
ACIWK
ACNNM
ACRLP
ACRPL
ACVFH
ADBBV
ADCNI
ADEZE
ADMUD
ADNMO
ADTZH
AEBSH
AECPX
AEIPS
AEKER
AENEX
AEUPX
AFJKZ
AFPUW
AFTJW
AFXIZ
AGCQF
AGHFR
AGQPQ
AGRNS
AGUBO
AGYEJ
AHHHB
AHIDL
AHJVU
AIEXJ
AIGII
AIIUN
AIKHN
AITUG
AKBMS
AKRWK
AKYEP
ALMA_UNASSIGNED_HOLDINGS
AMRAJ
ANKPU
APXCP
ASPBG
AVWKF
AXJTR
AZFZN
BELTK
BJAXD
BKOJK
BLXMC
BNPGV
CS3
DU5
EBS
EFJIC
EJD
EO8
EO9
EP2
EP3
FDB
FEDTE
FGOYB
FIRID
FNPLU
FYGXN
G-2
G-Q
GBLVA
HME
HVGLF
HZ~
IHE
J1W
JARJE
JJJVA
KOM
LY6
LY7
LZ3
M41
MO0
N9A
O-L
O9-
OAUVE
OZT
P-8
P-9
P2P
PC.
Q38
R2-
RIG
RNS
ROL
RPZ
SAC
SDF
SDG
SES
SET
SEW
SHN
SPC
SPCBC
SSH
SSR
SST
SSZ
T5K
WUQ
XPP
ZMT
~G-
AAYXX
CITATION
EFKBS
7TB
8FD
FR3
H8D
KR7
L7M
1XC
AACTN
ID FETCH-LOGICAL-c425t-2382dd3735c04f2a1e4f2ae18e21780e9361d5f2c92c3be1c654e656980366e13
IEDL.DBID .~1
ISSN 0920-3796
IngestDate Fri May 09 12:18:29 EDT 2025
Fri Jul 25 03:14:11 EDT 2025
Thu Apr 24 23:12:33 EDT 2025
Thu Aug 07 15:32:40 EDT 2025
Sat Jul 05 17:12:01 EDT 2025
IsPeerReviewed true
IsScholarly true
Keywords Accessibility study
WEST project
Avatar
Vibrotactile
Virtual reality
Language English
License Distributed under a Creative Commons Attribution 4.0 International License: http://creativecommons.org/licenses/by/4.0
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-c425t-2382dd3735c04f2a1e4f2ae18e21780e9361d5f2c92c3be1c654e656980366e13
Notes ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 14
ORCID 0000-0002-0399-4747
0000-0002-3469-2143
PQID 2050615369
PQPubID 2047562
PageCount 5
ParticipantIDs hal_primary_oai_HAL_hal_01691171v1
proquest_journals_2050615369
crossref_primary_10_1016_j_fusengdes_2017_03_017
crossref_citationtrail_10_1016_j_fusengdes_2017_03_017
elsevier_sciencedirect_doi_10_1016_j_fusengdes_2017_03_017
PublicationCentury 2000
PublicationDate 2017-11-01
PublicationDateYYYYMMDD 2017-11-01
PublicationDate_xml – month: 11
  year: 2017
  text: 2017-11-01
  day: 01
PublicationDecade 2010
PublicationPlace Amsterdam
PublicationPlace_xml – name: Amsterdam
PublicationTitle Fusion engineering and design
PublicationYear 2017
Publisher Elsevier B.V
Elsevier Science Ltd
Elsevier
Publisher_xml – name: Elsevier B.V
– name: Elsevier Science Ltd
– name: Elsevier
References Flores, Kurniawan, Manduchi, Martinson, Morales, Sisbot (bib0015) 2015; 8
Mestre, Louison, Ferlay (bib0045) 2016
Warren, Whang (bib0040) 1987; 13
Milgram, Kishino (bib0005) 1994; 77
Bloomfield, Badler (bib0025) 2008; 17
McMahan (bib0055) 2011
Hoffmann (bib0010) 1998
Lepecq, Bringoux, Pergandi, Coyle, Mestre (bib0050) 2009; 13
Lindeman, Page, Yanagida, Sibert (bib0030) 2004
Louison, Ferlay, Keller, Mestre (bib0035) 2015
Van Erp, Van Veen, Jansen, Dobbins (bib0020) 2005; 2
Van Erp (10.1016/j.fusengdes.2017.03.017_bib0020) 2005; 2
Lindeman (10.1016/j.fusengdes.2017.03.017_bib0030) 2004
Hoffmann (10.1016/j.fusengdes.2017.03.017_bib0010) 1998
Bloomfield (10.1016/j.fusengdes.2017.03.017_bib0025) 2008; 17
Lepecq (10.1016/j.fusengdes.2017.03.017_bib0050) 2009; 13
Milgram (10.1016/j.fusengdes.2017.03.017_bib0005) 1994; 77
Louison (10.1016/j.fusengdes.2017.03.017_bib0035) 2015
McMahan (10.1016/j.fusengdes.2017.03.017_bib0055) 2011
Flores (10.1016/j.fusengdes.2017.03.017_bib0015) 2015; 8
Warren (10.1016/j.fusengdes.2017.03.017_bib0040) 1987; 13
Mestre (10.1016/j.fusengdes.2017.03.017_bib0045) 2016
References_xml – volume: 8
  start-page: 306
  year: 2015
  end-page: 317
  ident: bib0015
  article-title: Vibrotactile guidance for wayfinding of blind walkers
  publication-title: IEEE Trans. Haptics
– year: 2011
  ident: bib0055
  article-title: Exploring the Effects of Higher-Fidelity Display and Interaction for Virtual Reality Games
– start-page: 146
  year: 2004
  end-page: 149
  ident: bib0030
  article-title: Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system
  publication-title: Proc ACM Symp. Virtual Real. Softw. Technol.
– start-page: 277
  year: 2015
  end-page: 278
  ident: bib0035
  article-title: Vibrotactile feedback for collision awareness
  publication-title: Proc 2015 Br. HCI Conf.
– start-page: 59
  year: 1998
  end-page: 63
  ident: bib0010
  article-title: Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments
  publication-title: Virtual Real. Annu. Int. Symp. 1998 Proc. IEEE
– volume: 17
  start-page: 103
  year: 2008
  end-page: 120
  ident: bib0025
  article-title: Virtual training via vibrotactile arrays
  publication-title: Presence Teleoperators Virtual Environ.
– volume: 2
  start-page: 106
  year: 2005
  end-page: 117
  ident: bib0020
  article-title: Waypoint navigation with a vibrotactile waist belt
  publication-title: ACM Trans. Appl. Percept. TAP
– volume: 13
  start-page: 141
  year: 2009
  end-page: 151
  ident: bib0050
  article-title: Afforded actions as a behavioral assessment of physical presence in virtual environments
  publication-title: Virtual Real.
– volume: 13
  start-page: 371
  year: 1987
  end-page: 383
  ident: bib0040
  article-title: Visual guidance of walking through apertures: body-scaled information for affordances
  publication-title: J. Exp. Psychol. Hum. Percept. Perform.
– start-page: 222
  year: 2016
  end-page: 232
  ident: bib0045
  article-title: The contribution of a virtual self and vibrotactile feedback to walking through virtual apertures
  publication-title: Hum.-Comput. Interact. Interact. Platf. Tech.
– volume: 77
  start-page: 1321
  year: 1994
  end-page: 1329
  ident: bib0005
  article-title: A taxonomy of mixed reality visual displays
  publication-title: IEICE Trans. Inf. Syst.
– start-page: 277
  year: 2015
  ident: 10.1016/j.fusengdes.2017.03.017_bib0035
  article-title: Vibrotactile feedback for collision awareness
– volume: 77
  start-page: 1321
  year: 1994
  ident: 10.1016/j.fusengdes.2017.03.017_bib0005
  article-title: A taxonomy of mixed reality visual displays
  publication-title: IEICE Trans. Inf. Syst.
– start-page: 222
  year: 2016
  ident: 10.1016/j.fusengdes.2017.03.017_bib0045
  article-title: The contribution of a virtual self and vibrotactile feedback to walking through virtual apertures
– volume: 13
  start-page: 141
  year: 2009
  ident: 10.1016/j.fusengdes.2017.03.017_bib0050
  article-title: Afforded actions as a behavioral assessment of physical presence in virtual environments
  publication-title: Virtual Real.
  doi: 10.1007/s10055-009-0118-1
– volume: 2
  start-page: 106
  year: 2005
  ident: 10.1016/j.fusengdes.2017.03.017_bib0020
  article-title: Waypoint navigation with a vibrotactile waist belt
  publication-title: ACM Trans. Appl. Percept. TAP
  doi: 10.1145/1060581.1060585
– volume: 17
  start-page: 103
  year: 2008
  ident: 10.1016/j.fusengdes.2017.03.017_bib0025
  article-title: Virtual training via vibrotactile arrays
  publication-title: Presence Teleoperators Virtual Environ.
  doi: 10.1162/pres.17.2.103
– year: 2011
  ident: 10.1016/j.fusengdes.2017.03.017_bib0055
– start-page: 59
  year: 1998
  ident: 10.1016/j.fusengdes.2017.03.017_bib0010
  article-title: Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments
– start-page: 146
  year: 2004
  ident: 10.1016/j.fusengdes.2017.03.017_bib0030
  article-title: Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system
– volume: 13
  start-page: 371
  year: 1987
  ident: 10.1016/j.fusengdes.2017.03.017_bib0040
  article-title: Visual guidance of walking through apertures: body-scaled information for affordances
  publication-title: J. Exp. Psychol. Hum. Percept. Perform.
  doi: 10.1037/0096-1523.13.3.371
– volume: 8
  start-page: 306
  year: 2015
  ident: 10.1016/j.fusengdes.2017.03.017_bib0015
  article-title: Vibrotactile guidance for wayfinding of blind walkers
  publication-title: IEEE Trans. Haptics
  doi: 10.1109/TOH.2015.2409980
SSID ssj0017017
Score 2.3261557
Snippet [Display omitted] •The validity of assembly simulations realized in virtual reality has been studied.•Multi-localized vibrotactile feedback as substitute of...
The development of fusion plants is more and more challenging. Compared to previous fusion experimental devices, integration constraints, maintenance and...
SourceID hal
proquest
crossref
elsevier
SourceType Open Access Repository
Aggregation Database
Enrichment Source
Index Database
Publisher
StartPage 610
SubjectTerms Accessibility
Accessibility study
Assembly
Avatar
Biomechanics
Confined spaces
Engineering Sciences
Feasibility studies
Fusion
Life cycle engineering
Life Sciences
Maintenance
Operators
Power plants
Reactors
Sensory feedback
Task complexity
Vibrotactile
Virtual environments
Virtual humans
Virtual reality
WEST project
Title Operators’ accessibility studies for assembly and maintenance scenarios using virtual reality
URI https://dx.doi.org/10.1016/j.fusengdes.2017.03.017
https://www.proquest.com/docview/2050615369
https://hal.science/hal-01691171
Volume 124
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwpV07T8MwELagLDAgnqJQkIVYQ-M4L7NVFai8B6jUzYodpxSVUrWlUhfE3-Dv8Uu4c5IKEBIDS6JYsWPd2feI774j5MjzoyANk8hJ08h3fMGVk3BPOInBYykldGgdxeubsNX2LzpBZ4E0y1wYDKssZH8u0620LlrqBTXrw16vfucKz-WRABXMMV20gxnsfoSr_Ph1HuaBcOM2ZVpgpjC8_S3GK8PfHN3UIG43iyzaqa1c9quGWnzAUMkfEtuqobM1slrYj7SRT3GdLJjBBln5giq4SeTt0NjD8_HH2ztNbEXEPAZ2Rsd52CAFU5WC2WyeVH9Gk0FKnxIEjkD0DUMR4Alc6Ocxxaj4Lp32RphlQsG-xEG2SPvs9L7Zcoo6Co6GHTlxQCt7acojHmjXz7yEGbwaFhvwR2LXCB6yNMg8LTzNlWE6DHwDdp6IQb2FhvFtUhk8D8wOob7SwHVhuOIZnomqzOUaLAxwy2KlY1UlYUk7qQuQcax10ZdlNNmjnBNdItGlyyXcqsSddxzmOBt_dzkpmSO_LRkJ2uDvzofAzvmnEGS71biS2Ib4NIxFbMqqpFZyWxZbGwcJ0Azkodj9zwT2yDI-5WmNNVKZjF7MPtg3E3VgF_ABWWqcX7ZuPgEjc_yU
linkProvider Elsevier
linkToHtml http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwpV3JTsMwEB1BOQAHxCrKaiGuUeM4m7lVCBSglAMg9WbFjgNFUCpakLjxG_weX8JMlgoQEgcuieTEjjVe5k088wZg3_OjIAvTyMmyyHd8KbSTCk86qaVjKS1NWBiK590wufZPe0FvCg7rWBhyq6z2_nJPL3brqqRVSbM17Pdbl670XBFJVMGCwkV70zBD7FRBA2baJ2dJd3KYELlF4l1636EK39y8cvrTcZNZou7mUUF4WiQv-1VJTd-St-SPTbvQRMeLsFBBSNYue7kEU3awDPNfiAVXQF0MbXF-Pvp4e2dpkRSxdIN9ZaPSc5AhWmWInO2Dvn9l6SBjDylxRxABh2XE8YRW9OOIkWP8DXvpP1GgCUOISY2swvXx0dVh4lSpFByDi3LsoGL2skxEIjCun3spt3S1PLZoksSulSLkWZB7RnpGaMtNGPgWoZ6MUcOFlos1aAweB3YdmK8NDry0QoucjkV17gqDIAMts1ibWDchrGWnTMUzTuku7lXtUHanJkJXJHTlCoW3JriTisOSauPvKgf14Khvs0ahQvi78h4O5-RTxLOdtDuKyoiihvOIv_AmbNWjrarVTY0EhARFKDf-04FdmE2uzjuqc9I924Q5elJGOW5BY_z0bLcR7oz1TjWdPwHBVv9F
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Operators%27+accessibility+studies+for+assembly+and+maintenance+scenarios+using+virtual+reality&rft.jtitle=Fusion+engineering+and+design&rft.au=Louison%2C+Cephise&rft.au=Ferlay%2C+Fabien+R&rft.au=Keller%2C+Delphine&rft.au=Mestre%2C+Daniel+R.&rft.date=2017-11-01&rft.pub=Elsevier&rft.issn=0920-3796&rft.volume=124&rft.spage=610&rft.epage=614&rft_id=info:doi/10.1016%2Fj.fusengdes.2017.03.017&rft.externalDBID=HAS_PDF_LINK&rft.externalDocID=oai_HAL_hal_01691171v1
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=0920-3796&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=0920-3796&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=0920-3796&client=summon