Zhang, G., Cao, J., Huang, M., & Meng, S. (2025). Investigating the impact of user perception and gamification elements on repurchase decisions in game live broadcasting. Frontiers in psychology, 16, 1492832. https://doi.org/10.3389/fpsyg.2025.1492832
Chicago Style (17th ed.) CitationZhang, Guihua, Junwei Cao, Mengli Huang, and Shang Meng. "Investigating the Impact of User Perception and Gamification Elements on Repurchase Decisions in Game Live Broadcasting." Frontiers in Psychology 16 (2025): 1492832. https://doi.org/10.3389/fpsyg.2025.1492832.
MLA (9th ed.) CitationZhang, Guihua, et al. "Investigating the Impact of User Perception and Gamification Elements on Repurchase Decisions in Game Live Broadcasting." Frontiers in Psychology, vol. 16, 2025, p. 1492832, https://doi.org/10.3389/fpsyg.2025.1492832.