What you see is what you get: assessing in-game advertising effectiveness

PurposeThis study focused on nonconventional marketing (in-game advertisement interactivity) to understand consumers' purchase intentions. Specifically, this study aims to explore the intervening role of feelings of presence between in-game advertisement interactivity and consumer purchase inte...

Full description

Saved in:
Bibliographic Details
Published inJournal of research in interactive marketing Vol. 17; no. 4; pp. 527 - 543
Main Authors Hussain, Mawra, Islam, Talat, Rehman, Saif Ur
Format Journal Article
LanguageEnglish
Published Bradford Emerald Publishing Limited 05.06.2023
Emerald Group Publishing Limited
Subjects
Online AccessGet full text

Cover

Loading…