Skeleton-based Human Action Recognition via Large-kernel Attention Graph Convolutional Network

The skeleton-based human action recognition has broad application prospects in the field of virtual reality, as skeleton data is more resistant to data noise such as background interference and camera angle changes. Notably, recent works treat the human skeleton as a non-grid representation, e.g., s...

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Bibliographic Details
Published inIEEE transactions on visualization and computer graphics Vol. 29; no. 5; pp. 2575 - 2585
Main Authors Liu, Yanan, Zhang, Hao, Li, Yanqiu, He, Kangjian, Xu, Dan
Format Journal Article
LanguageEnglish
Published United States IEEE 01.05.2023
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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